Re: vengeance of the dead, how it works with 1000+
Err, from JO's post earlier, the death on escape happens because the assassination is a battle occurring on a province with no neighbours and not because assassinations run on a special instance of the battle code.
I dislike the 75-turn death feature because it's apparently the cause of many of the kills against even well built SC's. After a certain point it's impossible to kill that many soulless in the requisite time period and death is guaranteed even when it's otherwise unreasonable. The doubling up feature on VotD accelerates a process that can happen anyway.
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