Thread: Assaults
View Single Post
  #2  
Old March 26th, 2008, 03:18 PM
Mobhack's Avatar

Mobhack Mobhack is offline
National Security Advisor
 
Join Date: Mar 2005
Location: Dundee
Posts: 5,988
Thanks: 481
Thanked 1,922 Times in 1,250 Posts
Mobhack is on a distinguished road
Default Re: Assaults

1) AI buy of mines is not guaranteed - each loop through the purchase loop will have a chance to buy a dose of mines - if it fails that throw, it won't buy that dose
2) If it does not have the 20 points remaining to buy them at that point - it won't.

So if you have a small core doing an assault, the AI will have 1/4 your wee core's points, which it will probably spend on basic rifle company, ATG etc e.g a 500 point core with no support added -> AI a mere 125 defender points, which will be soaked up in troop (and the HQ!) buys, with probably little chance to trip the mine buy test.

I have added a compulsory mine buy to the code now - if it has 100 points left over just after the HQ purchase, and before buying other troops, it'll buy a guaranteed dose of mines. So any engineer points will not be wasted, now.

Andy
Reply With Quote