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Xavier said:
Is twist fate better than berserk, though? Because I'm pretty sure you can argue that 5% more regen (3-4 more hp/turn) is going to buy you more than +1 MR. And you don't need the S9 for late-game astral, since that chassis has a misc spot for a booster.
Oh yeah, and yes you can stick a berserker pelt on them, but that's a spot that has a lot of other potential uses.
For that matter, is e4 worth it on that pretender? By fiddling with scales you can pretty easily get S9/N9, but then you could E4/S8/N8 or E4/S9/N6 or S6/N9 (though then you give up on arcane nexus and wish on your pretender).
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Really it depends. In single player I would probably take the higher nature bless. BTW with your preferences, you can still hit Wish and Arcane Nexus with two rings your pretender is able to forge out of the box.
On Niefel Jarls you can go several directions with your bless, the monolith was just an example. I play a variety of pretenders and blesses with Niefelheim.
The ones that I think don't add much value are:
Any level of Fire: Your already one shotting enemies, fire is not needed.
Any level of Air: Air shield is ok, but some of your jarls can cast the best version of it from turn one of the game.
Any level of death: There is not much difference between an enemy that just got one shotted and one that just got one shotted and now has a limp.
Any level of blood: Instead of hitting that militia guy for 30 damage, you just hit him for 33.
The ones that give the most value to jarls are:
Low/mid nature: Yay, regen.
High Nature: Berserk can be a death sentence to jarls in certain situations, but in single player this added bonus is pretty handy.
Any level of Astral: Yay, Magic Resistance.
Any level of Earth: Reinvigoration, +4 protection is pretty damn nice as well.
Mixed feelings:
Water bless: The most uber of blesses, but I normally cast quicken self, so I dunno. If I use the Son of Fenrir pretender often I will double bless with something like 9 water/6-8 nature.
Xavier, I guess the point I am trying to make is, I am not trying to compare berserk against twist fate. I don't like berserk personally. I like twist fate as an added bonus, but not something I would base any bless strategy around, its just a side effect of that particular pretender design.