Re: Help with Abominations
Some good suggestions! I should have given some more info, though. This is a mp game, and its a humie player. My armies are routinely will of fated, and anti magic is up. The 3 life drains and the AoE of 5 square other attack they have makes big holes in my army regardless. This, and another army, is backed up by 2 castings of earth trolls, and about 20 odd normal illithids doing the usual paralyze. And yes, i rarely get into melee, and when i do, its with the little monkeys from PD.
The abominations are cursed (from the past 2 battles where I lost 120-odd and 90-odd monkeys), and each has 2-4 afflictions -none of them disease, sadly.
Longbowmen inflicted the afflictions, but they didnt stick around long enough, and i didnt get any of the abominations even below 150 hps.
The economic warfare has already begun - raging hearts with my one Fire king, baleful star, and locust swarms. Its going to take time, though.
I have tried the Atavis- they cannot get past the 30 plus PD that i encounter, and with no stealthy monkey mages, i just lose them.
I like the idea of the crossbows, and the sleepers. I too wish I had some death magic. I did note that I have access to Bandar blood national summons, but my blood income has just started.
I am waiting for the turn to cycle, and have done some things, but since my opponent checks these (hi Unwise!) every so often, I will hold off on what i have done.
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