View Single Post
  #24  
Old November 4th, 2007, 08:27 AM

Aezeal Aezeal is offline
Lieutenant General
 
Join Date: Sep 2007
Posts: 2,691
Thanks: 5
Thanked 39 Times in 31 Posts
Aezeal is on a distinguished road
Default Re: City wars-Gang wars, a new map + mod ALPHA

#landname 124 "Back alley"
#terrain 125 0

#nostart 124
#land 124#setland 124#commander 1912#comname "Jarlaxle"#additem "Enormous Cauldron of Broth"#units 15 1311#units 15 482#commander 1313#additem "Enormous Cauldron of Broth"#units 30 482#commander 428#commander 428#commander 428#commander 486#commander 310#additem "Enormous Cauldron of Broth"
#knownfeature "Assassins Guild"
#population 1000



or


#landname 118 "King's Gate"
#terrain 118 512

#land 118#setland 118#commander 64#comname "Major Black"#randomequip 2#additem "Enormous Cauldron of Broth"#units 30 29#commander 64#randomequip 1#units 30 31#commander 224#additem "Enormous Cauldron of Broth"#units 15 38#units 15 39#additem "Enormous Cauldron of Broth"
#owner 31#population 1000#poptype 49

This is how I rewrote all provices I wanted to have specific guards... I HAVE used the lines for placing troops succesfully in another small mod (#land and #setland etc). I have places the other commands ALL in order they are in the docs (dunno if that matters)

and NOW: all these provinces are EMPTY.. except for the features.. those are in the right place and as you can see I place those in the province AFTER the troops.. WHY DOES IT SKIP my troop.

Still at a total loss here people. I could probably keep changing stuff for a small decade here 'but I'll wait for a few replies first :S
__________________
Want a blend of fantasy and sci-fi? Try the total conversion Dominions 3000 mod with a new and fully modded solar system map.
Dragons wanted? Try the Dragons, Magic Incarnate nation.
New and different undead nation? Try Souls of Shiar. Including new powerfull holy magic.
In for a whole new sort of game? Then try my scenario map Gang Wars.
Reply With Quote