Thread: Mod Age of Wonders Mod
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Old October 18th, 2007, 12:59 PM

Professor_Dyar Professor_Dyar is offline
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Default Re: Age of Wonders Mod

Great to see a turnout! I will need some HELP for some of this, mainly unit descriptions and some of the graphics. I think it's doable from what you say, though.


I don't plan on including AoW graphics into the game - this would wreck the character of the graphics and make everything look strange. The only graphics I really plan to add will be the ships and siege engines (maybe 15 sprites there), and I will want to re-color some heroes. For instance, if I could get the images in the game to play with, I could create a very good Julia using the Tuatha Sorceress and bitmap, and I could do similar for most of the other wizards.

As an example, I'm looking at the first race right now... that's the Humans, who will be based on late age Man. Most of their units need new unit descriptions, but that's about it. The Tower Knight needs to be renamed and would like the middle age Man's knight graphic (blue coloring instead of green), but that's another in-game addition. The Magister Arcane needs to have his spheres changed to include more fire and less air. So it looks like the only units that the Humans really need are the Musketeer and the Air Galley. The Air Galley will need a new graphic, so that's one sprite (out of a hundred...). I'm not even sure that the Musketeer does; the musket is a new weapon, but the tools to make it look like they're already in the game.
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