Re: Placeholder for new Megagame - Evermore
Why has the game to end at a fixed turn?
If you want to make it shorter, then there are enough other possibilities for victory, like the first to reach 250 provinces and hold them for 3 turns wins. So there is a game where noone will have to manage 400 province empires and it will not end apruptly. (as the empire that has 250 provinces needs to be strong enough to hold his provinces for 3 turns [i think using the normal province victory of dom3 would make the game too suspectible to air drop blunders])
I personally think that a turn limit is a pretty boring end to a megagame. Also, how would it be for the nation that has just 1 province less than the victor and now just lost the game (maybe this secon nation gained already defeated the 'winning' nation at war, but just needs some more time).
If you want to end the game, just wish for armageddon ten times, and most players will leave out of frustration.
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