Re: request for new patch: an ai that can learn
Statistical AI could be as simple as observing that "when I take both death-3 and misfortune-3 (as Bandar Log), my empire dies 30% faster. Bad combination, stay away."
I would much rather have an API of some kind for the AI (even documentation for the .trn and .2h files might do) so that people can write their own AIs. That way they can use nation-specific tactics, can learn if you want them to, can be passed on to other players, etc. Making Illwinter write another AI, given that we already have a pretty decent one, seems like a lot to ask.
Edit: oh, I forgot. It would be nice if you could designate human-controlled players with the same anti-handicaps as Difficult/Mighty/Impossible AIs, since AI players would "look" like humans from the host's perspective. It might also be fun for new players to receive a competitive advantage.
-Max
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Bauchelain - "Qwik Ben iz uzin wallhax! HAX!"
Quick Ben - "lol pwned"
["Memories of Ice", by Steven Erikson. Retranslated into l33t.]
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