View Single Post
  #3  
Old July 18th, 2007, 12:06 PM
NTJedi's Avatar

NTJedi NTJedi is offline
General
 
Join Date: Jun 2003
Location: az
Posts: 3,069
Thanks: 41
Thanked 39 Times in 28 Posts
NTJedi is on a distinguished road
Default Re: request for new patch: an ai that can learn

Quote:
Wahnsinniger said:
Stardock focused big time on AI in Galactic Civilizations 2 and actually succeeded, but they didn't include multiplayer as a result. (Not complaining though) Considering one of the strengths of Dominions is its vast content, the devs need to keep focusing their limited resources on that, and fixing bugs; not building an uber AI.

I never purchased Galactic Civilizations_2 because a multiplayer extension was never developed. I have heard Stardock is working on a fantasy TBS game which will be multiplayer. Their focus on building a strong AI could definitely make the game a long term keeper.

Quote:
Wahnsinniger said:
Not bashing your ideas though, Learning AI WOULD be great.
Sounds great however the learning AI project is too great to include within a patch as Wahnsinniger says. A scriptable AI would open more doors for improving the AI opponents and has worked great for many successful games such as AgeofEmpires_2 and Neverwinter Nights. Hopefully Dominions_4 will have a scriptable AI.
The other benefit for Illwinter with having a scriptable AI is that if someone complains about a computer opponent all Illwinter has to do is say, "Create and implement your own AI via the scripts option." As time passes gamers of the community will continue to develop stronger and stronger AI scripts.
__________________
There can be only one.
Reply With Quote