Re: A Few questions on modding
It sounds like a mod to turn the entire game into another game. Those usually dont show up until a game is older, but then again it sounds like this mod might take that long.
The AI has a list of spells to work thru with weighted values. I think that a new spell would end up at the end with the "everything else selected randomly". Im not sure if there is a small percentage chance to select "anything" further down on the list. Or maybe one of the modders might stumble on an undocumented value to assign a weight to a spell. Actually, with Johan they arent like they are secret. Its more of a "oh I forgot to tell you" value. Thats what makes hacking so much fun (pulling the text straight from the game and playing with undocmented variables)
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