Re: Arcane Nexus
I disagree that Forge of the Ancients is particularly over-powered, since it's been seriously nerfed in Dom3 (don't think the CB mod could have changed it). When it boosted every magic path, regardless of whether or not the mage had anything in it, it was very powerful, allowing nations access to multi-path items they normally couldn't get.
But now, it simply an F1 mage to forge F2 items, as opposed to being able to forge F2D1 items (for example). Having casted it in a recent game, I was underwhelmed - yes, you forge things for half price, but are still very limitted in what you can forge, if playing a nation without much of a range in magic paths.
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Wormwood and wine, and the bitter taste of ashes.
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