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Baalz said:
Micah,
I think that everyone is overestimating an overwhelming smackdown on the caster of anything nasty. Certainly nobody (smart) is going to cast something that is likely to result in 4 of their neighbors declaring war on them, but this fails to take into account that depth of consideration that would go into that casting. Perhaps one of your neighbors is tightly allied to you, and though he isn't a big fan of Astral Corruption he's not likely to attack you because you're helping each other out a lot, particularly if you give him a warning it's coming. Maybe another of your neighbors is already engaged in all out war on the other side of his kingdom. Maybe two more of your neighbors aren't near strong or bold enough to attack you, and maybe your last neighbor is a blood nation. This isn't really all that out there, it's just all about looking for the right opportunity...
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I tend to agree with Baalz. I've found people to be rather selfish in these sorts of games - not really willing to fork over the resources to defeat a larger threat until that threat is almost (and usually) too late.
But we'll see... 62 players might change things...
I do agree that unless the blood nations get pounded early in the game we will probably see Astral Corruption up for most of the game. I think it will be much easier for the blood nations to pool blood slaves, whereas I doubt you'll have anyone but LA Ermor really going for Utterdark/BoT...