Thread: Modder's Guide
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Old January 10th, 2007, 03:49 PM
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Default Re: Modder\'s Guide

Thanks!

While we're at it (aren't I demanding?), is there any way to give special (e.g. spell) attributes to monsters and items?

For example, certain deities summon allies over time, and lots of magic items duplicate effects of spells. But there doesn't appear to be a documented way to create a new pretender or item that has spell attributes of the Modder's choosing...
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