Thread: Spelling Issues
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Old December 6th, 2006, 09:46 PM
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Default Re: Spelling Issues

Quote:
Endoperez said:
The spell modding commands are somewhat weird.
Some of the mapedit commands also have weird results. The #fort command rarely gives the desired fort. The mapedit command which allows a nation to already start with a spell only works for the first turn. There's others as well.
I wish I had the time to be one of the beta testers so I could have caught this for them.
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