Re: Defensive bonus. How does it work?
That was helpful, S-J. Does this apply only to direct fire and fighters? Missiles and PD seem to hit 100% if they are in range. Yet sometimes the missile hit % is given as low as 1%. Is this based on the assumption that the target moves in a random direction? That would make some sense as it could move away.
Where do you get the information on the 30% hit bonus to WMGs? That is news to me. Are there other weapons with such a bonus? I did a check with the allegiance converter at two different mount levels and the hit % was the same for the same distance. So why would one invest in a higher mount? Perhaps there is also a percent chance of actually converting once you hit. I notice it does not seem to work every time even with a hit. But then it would be helpful to know the numbers.
Another thing I have wondered about regarding weapons like allegiance converter and worm, is what the "damage" numbers mean in cases like this. They do not seem to be related to hit percent. Maybe they are related to chance of conVersion when you hit. How is one supposed to know these things?
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