Re: Disengage Button
I disagree regarding the infinite field. One of the big changes from SEIII to SEIV was removing the ability to retreat. I think this is a good compromise between no retreat and being able to just jump over a line. In practice when the enemy is escaping I use 8x time until I'm in weapons range. Maybe viable options would be to allow time acceleration to 16 or 32.
Also as an exploit if combat ends before you catch the guy you can use the sector view to re-position your ships before you re-attack
|