Re: Byzantine Pythium for LE project
LA combines priests and magic pretty often, but they rarely are good in both. Something like the Astral equivalent of Anathemant Dragons could be very interesting, however. I don't know about the other paths, but both Death and Blood are probably totally out. If Astral is based around the clergy, the mages won't be as powerful in it. That leaves Nature, and the elements. Three or four out of those, with two (in addition to Astral) with starting level 2, 3 with proper random, seems to be the norm... But it'll be easier to think of that once you get the game. It'll be easier to finish this mod if you do some of the work (writing stats for the units) now that you have lots of spare time.
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