Re: Religious Uprising Feature
Ideas sound kind of interesting, but some of them would have huge impact on the game. Like having to go over provinces every turn to ensure "adequate PD/dominion ratio". The only solution I can see here is to make sure defending against province flipping is impractical. To make it realistic, maybe there should be uprising army proportional to the population while the chances of rebellion are proportional to turmoil and dominion strength. If the rebels army has 1000+ regular units (perhaps one of those that can be recruited?) in it, nothing short of having major army or SC in the province would help, so it wouldn't cause any noticeable extra management.
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