Re: 255 and 500 systems? Where?
Another thought: the original reason for the low default numbers (100 systems/large quadrant, 300 ships and 1000 units/player, 100 mines or satellites/sector) is that more of anything uses more processing time/power. SE IV was designed five years ago, which is about 2.5 generations of computer hardware; it had fairly modest system requirements even when it was new.
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Cap'n Q
"Good morning, Pooh Bear," said Eeyore gloomily. "If it is a good morning," he said. "Which I doubt," said he.
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