Re: A better system for combat
I would say that a fleet initative would be a better idea than haveing anyone "always go first" even on warp points. If an individual ship was given an initative then maybe the fleet's initative could be the average with the larger ships haveing lower (big, bulky) and the smaller ones haveing higher initative(small, more manuverable). Also it would be advisable to use the number of engines to add into this factor. This would give players some incentive to build the smaller ships later on in the game. Unfortunately, I don't think the AI could handle that.
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