okay, well that would explain why they seem to hit only about 1%

another thought that has occurred to me is that the problem might be with the combat replays themselves: other players are reporting that their ships don't even get a chance to fire, but in my replays they are clearly firing (but missing, of course). Has anyone had any trouble with the combat replays when playing by e-mail? I know that I don't particularly like the combat replay engine mainly because it doesn't display which components are damaged on a ship
oh, and I guess I won't be playing psychic again any time soon, I can see how useless their advantages can be (at least compared to religious and the others)