View Single Post
  #9  
Old March 16th, 2005, 10:47 PM

quantum_mechani quantum_mechani is offline
Lieutenant General
 
Join Date: Dec 2003
Location: Alaska
Posts: 2,968
Thanks: 24
Thanked 221 Times in 46 Posts
quantum_mechani is on a distinguished road
Default Re: Nation Mod Release: Gollarn

Quote:
The_Tauren13 said:
Also, he's not stealthy, but that may have been intentional. So, if he spends all his time watching stuff, he should have good eyes, right Then why is his precision lower than the other units?
The raider seems kind of weak. They sure pack a punch, but die alarmingly quickly. Maybe you could increase their stealth a bit to give them a better niche use.

Well, everything seems to be fairly well-priced (except Im still not sure about the Depth Diver) after playing a quick test game. Its difficult to say how much the clayformer, spirit walker, and burrower are really worth, what with their cool unusual abilities (very intriguing ), but I think youve done a good job.
I took off the stealth and prec. for Watchers because they are supposed to be quite old (the way crones of avalon lose stealth that mothers of avalon have). I think it might be good to idea to give raiders a slight boost, either make them 9 gold or have better stealth. Thanks for your balancing help.
Reply With Quote