quote:
Originally posted by Quikngruvn:
Certainty? Heisenberg would be spinning in his grave....
would be,
IF he had oposing thrusters on his fore and aft to spin with! as it stands, I think there is considerably more friction in his grave than we are dealing with in space, so he
certainly would not spin as well as one of the ships we are discussing.
quote:
Originally posted by Quikngruvn:
Bigger ships, having more mass, would require more thrust to spin the same rate as a less massive ship. Thus, spinning costs more the bigger the ship.
The difference with the strategic map is the scale of time....Tactical combat, on the other hand, relies on what a ship can do in a span of a few minutes.
all very true, i just figured that the time scale was such that the time and thrust necessary to turn (equal to thrust necessary to move a distance equal to no more than half the circumferance of a cricle with radius half the length of the ship in question, and then stop) would be negligable compared to the thrust necessary to move a ship one square on the tactical grid. which is somewhere between 1/2 the diamater of a tiny moon and 1/2 the diamater of a sphereworld which is built around a sun at the distance of some orbital shell
n. this of course is a very big range, but either way it is presumably significantly greater than the distance required for a turn. basically, i figured our distances were bigger and time longer. not that your point is in any way invalid.
quote:
Originally posted by Quikngruvn:
There. I've run rings around your logic.
haha, my logic extends a forearm for the clothes-line!