Re: To AI modders
I can't even get the game to accept any new strategies. I tried splitting fighter into two basic types
1) bombers which attack enemy ships and bases
2) Interceptors which attack enemy fighters, seekers, and satellites first then turn their attention to enemy ships.
If I assigned the interceptor strategy to that type of fighter in the design creation file I got an error from the game about the strategy being unknown or invalid. I should probably ask Aaron if it's some sort of bug. It's weird I can get the TDM AI's to use non standard strategies that were bundled with them, but I couldn't add a new strategy to those AI's either. I suspect it might have something to do with manually selecting my opponents by selecting their emp files, but that just a wild guess.
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