Re: Suggestions for a V3.0
Ok yeah I can see about the weapons/armor. How about all weapons/armor are 1 time use and at most they give you say a +10 to strength (for weap) or +10 to durability (for armor). It's pretty negligible though.
Glad you've already got most of those ideas already done/planned out.
Additional suggestions after a bit more play -
* Cut down on the number of days for enchantments. When you have 2 enchantments and both suck and run 20 days, it really gets annoying. A 10 day max would keep it interesting.
* Make free agent pool / enchantments change every few days - seeing the same guys/enchantments gets old and ends up being skipped features
* Add some expensive underhanded stuff - It'd be cool if you could pay to assassinate/injure/disease a particularly tough gladiator. It adds a whole new layer of strategy (train my guy or try to kill his toughest opponent, but what if I get caught?)
Keep up the great work.
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