
July 25th, 2004, 07:13 PM
|
 |
Lieutenant General
|
|
Join Date: May 2004
Location: Bavaria , Germany
Posts: 2,643
Thanks: 1
Thanked 0 Times in 0 Posts
|
|
Re: Tuatha endgame
Quote:
Originally posted by alexi:
quote: running early into caelum could be problematic but not much else . i guess caelum is early game problematic for almost every nation .
|
caelum is problematic? why? [/QB] cause caelum has a strategic move advantage .
Quote:
Originally posted by Thufir:
quote: Originally posted by Boron:
i think order 3 , luck 3 , sloth 3 , cold 3 , death 3 and magic 3 are nice for man Last of tuatha . castle watchtower .
|
I don't understand combining order 3/luck 3 - that seems inefficient to me. In my (albeit limited) SP experience playing Tsien Chi, Luck 3 combined very nicely with order -1. You do need a bunch of provinces in your dominion before you really see the benefits kicking in, but once you get 10+ (or ideally 30+) provinces the good luck events just start rolling in.
Conversely, as Jasper points out, with order 3, it would seem like you could afford negative luck. uargh i meant turmoil 3 i shouldn't post anymore at 2.00+ in the morning . you make to easy faults then ^^.
|