Hi,
with alot interest I read the after action report of locknload. After that I looked at the map graphics. While they are looking very good as such, I would recommend to take back a little bit the dot and hexline images. (no light effects and smaller dot-radius)
The reason is that I fear in the game the effects of dots and lines could lead to a distraction of the counters and the terrain.
A second thing: One of the successes of ASL is IMO not only the rules which are structured very good. Its also the good and very pleasant presentation of a scenario. (every scenario has a seperate scenario card and alot of players put even the counters on this card, before setting up) Maybe you can copy this or develope a similiar genius system for scenario presentation?
As rather historically interested I am looking forward to the WW2 edition of Locknload. (SF edition too

) US vs. Vietnam is not so my interest, because I am from Central Europe.
best wishes for your game
klausD