This is another feature I've been requesting for months. The one thing that I don't like about SE ship design is that every component is an "atom" that cannot be adjusted for the ship it is being installed in. Weapon mounts finally break this restriction. You know that a mount set to type "None" will already affect non-weapon components? Problem is, it can be used for anything: ECM, Engine, whatever. Which is silly. Also, the damage power of weapons is the only thing that can currently be adjusted. If there were mounts that could adjust shield points and armor's 'emissive' ability, you could have an incredibly flexible ship design system that could produce really impressive capital ships. So, go right ahead and request it. It seems that what beta testers want isn't enough. There has to be a mass movement to get MM to do something new.
