quote:
Originally posted by Talenn:
Oh yes... and I highly recommend not using hte 'missile dance'. The AI cannot counter it and using it its fairly easy to kill AI Light Cruiser squadrons with a few Frigates and Escorts. It doesnt mass PD weapons at all and always gets into stern chases which is just nuts vs a missile ship.
Hope this helps,
Talenn
How does the AI handle ship types? Would placing a ship design that uses point defense as its main weapon in the design files help, or would that make things worse and you'll end up with fleets of ships that have nothing but point defense and no other weapons?
Trying to puzzle out the values for ship types in here and seeing if there's some way to set a certain amount of a particular ship type.