
December 2nd, 2003, 08:51 AM
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Shrapnel Fanatic
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Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
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Thanked 12 Times in 10 Posts
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Re: Should I buy it? Help me understand
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Originally posted by JayBdey:
You'll find multiplayer in this game to be horribly painful to get working. And if you do get it working, playing the game is slow in multiplayer.
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That is only true for TCP/IP, and only you do not know how to forward ports on a firewall. PBEM, which is how most MP games are played, is rather painless.
Quote:
Originally posted by JayBdey:
PBW is horribly slow and can take days just to get started.
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SE4 is not pretending to be a RTS game where each game is over with in hours, you know. You can very easily get face paced PBW games; just get a group of players willing to sit down all at one time to play them. They even go faster than TCP/IP (much faster in some cases) when you start getting more than 2 or 3 players in a game. This is because TCP/IP only sends the game files to one player at a time. PBEM/PBW allows the game files to be sent to all players at once, and the host only has to do a single upload, rather than one to every player. Check out the PBW Real-time Client if you want even faster retrieval of turns.
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Originally posted by Argitoth:
in TCP/IP is there an autohost option? e.g. when all players have ended a turn, the turn is generated and the players can then take their next turns.
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No. The turn only processes when the host hits the execute next turn button. This has both its advantages and its disadvantages.
[ December 02, 2003, 06:56: Message edited by: Imperator Fyron ]
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