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Old December 2nd, 2003, 08:51 AM
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Fyron Fyron is offline
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Default Re: Should I buy it? Help me understand

Quote:
Originally posted by JayBdey:
You'll find multiplayer in this game to be horribly painful to get working. And if you do get it working, playing the game is slow in multiplayer.
That is only true for TCP/IP, and only you do not know how to forward ports on a firewall. PBEM, which is how most MP games are played, is rather painless.

Quote:
Originally posted by JayBdey:
PBW is horribly slow and can take days just to get started.
SE4 is not pretending to be a RTS game where each game is over with in hours, you know. You can very easily get face paced PBW games; just get a group of players willing to sit down all at one time to play them. They even go faster than TCP/IP (much faster in some cases) when you start getting more than 2 or 3 players in a game. This is because TCP/IP only sends the game files to one player at a time. PBEM/PBW allows the game files to be sent to all players at once, and the host only has to do a single upload, rather than one to every player. Check out the PBW Real-time Client if you want even faster retrieval of turns.

Quote:
Originally posted by Argitoth:
in TCP/IP is there an autohost option? e.g. when all players have ended a turn, the turn is generated and the players can then take their next turns.
No. The turn only processes when the host hits the execute next turn button. This has both its advantages and its disadvantages.

[ December 02, 2003, 06:56: Message edited by: Imperator Fyron ]
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