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AI Campaign => For a Challenging AI opponent
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November 13th, 2003, 02:00 AM
QBrigid
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Re: AI Campaign => For a Challenging AI opponent
Quote:
Originally posted by JLS:
What are your thoughts in respect to the new Char/Trait Costs and the Culture modifiers so we can finalize the settings before the next Version?
Do you feel there should be a Science Characteristic or any Changes?
There may also be a reduction in the Colonizer Techs to 400 from 500 to balance some no-warp games.
- - -
I am leaning towards this change in culture:
Berzerkers
Production := -5
Research := -15
Artisans
Happiness := 6
Renegades
Happiness := 3
What do you all think?
Alneyan's Characteristics seem perfect.
Berzerkers = good change for AIC.
Artisans, Renegades Happiness = I would leave this at PvK's settings.
A reduction in the Colonizer Techs at 400 to balance some no-warp games, is my idea.
I like it
[ November 12, 2003, 12:01: Message edited by: QBrigid ]
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