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Old November 10th, 2003, 03:21 PM
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Default Re: AI Campaign => For a Challenging AI opponent

Quote:
Originally posted by JLS:
...

What are your thoughts in respect to the new Char/Trait Costs and the Culture modifiers so we can finalize the settings before the next Version?

Do you feel there should be a Science Characteristic or any Changes?
There may also be a reduction in the Colonizer Techs to 400 from 500 to balance some no-warp games.

- - -
I am leaning towards this change in culture:

Berzerkers
Production := -5
Research := -15

Artisans
Happiness := 6

Renegades
Happiness := 3

What do you all think?
I did't play many games with new characteristics yet but I like new values. Making reasearch aptitude more expansive is a good thing - before it was a no-brainer to pick +20 every time.
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