View Single Post
  #1067  
Old November 10th, 2003, 03:18 PM
oleg's Avatar

oleg oleg is offline
Lieutenant General
 
Join Date: Jan 2001
Location: Oxford, UK
Posts: 2,592
Thanks: 0
Thanked 0 Times in 0 Posts
oleg is on a distinguished road
Default Re: AI Campaign => For a Challenging AI opponent

Quote:
Originally posted by Grand Lord Vito:
quote:
Originally posted by oleg:
About Torpedos:

start with +5 for AMT I and add 1 for a level till QM V.

EAG -> start with 2 and add +2 per level.

Just how I would like it Nothing more.
JLS I definitely agree with Oleg on the AMT and QMT but not to that extreme and only at the QMT levels.
{Remember the early Enterprise episode when testing the newly acquired Klingon Torpedoes almost went full circle and almost hit the Enterprise}

The EAG should not be any better, the BUG eyes are very strong with weapons now

Yes, I may be went overboard with bunuses for AMT.
Most other weapons, like DUCs have hidden to-hit penalties (they are not displayed on weapons info but present in components.txt file). Effectively AMT have something like +5 from the start.
But QT definetly should have extra bonuses !
__________________
It is forbidden to kill; therefore all murderers are punished unless they kill in large numbers and to the sound of trumpets. - Voltaire
Reply With Quote