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AI Campaign => For a Challenging AI opponent
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November 9th, 2003, 04:26 PM
JLS
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Re: AI Campaign => For a Challenging AI opponent
Quote:
Originally posted by Grand Lord Vito:
My impression of his plan is after testing a bunch of Alneyans characteristic numbers and we ALL agree on the final Characteristic, trait and culture release.
Then he planes to add on FQM and then as he has said the total update of the AI to include a rebalance Characteristic and traits with the new Cultures
How can JLS balance the v3.02 AI to v4.01 when we ALL are not finished testing and agree on the values or committed to the final char/trait/culture numbers.
Post or in my case email the findings so we can put the final setting to bed with v4.02
AIC v4.12 with FQM and the full updated AI Players will be out in about a week, thanks guys.
This Versions will not break existing games.
[ November 09, 2003, 14:43: Message edited by: JLS ]
__________________
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~~~~~~<
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With or without all Warp points, Finite resources, same starts and Simultaneous movement
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(((>
<font color="green"> AI CAMPAIGN v4.191
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