
November 9th, 2003, 01:10 PM
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Sergeant
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Join Date: Feb 2003
Location: USA
Posts: 258
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Re: AI Campaign => For a Challenging AI opponent
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Originally posted by oleg:
Or no ! I simply worry if new setings will make AI_general.txt files to drop some characteristics because of going overboard of 2000 points, for example. I want to check it before starting any game against AI. I certainly do not want any "1500/2000" AIs
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Oleg you might already know JLS droped the AI General point selection about 10 to 20% for v4.01. So we can test Alneyans first Version of the characteristics settings I dont know about you but I dont want to worry about the AI when sully asks me to test Mineral Aptitude at 50 or maintenance at 250 or what ever, thats why JLS lowered the files, just compare it to v3.02 you will see a little surplus in v4.01, and I think it is cool he took that time for us.
My impression of his plan is after testing a bunch of Alneyans characteristic numbers and we ALL agree on the final Characteristic, trait and culture release. Then he planes to add on FQM and then as he has said the total update of the AI to include a rebalance Characteristic and traits with the new Cultures
How can JLS balance the v3.02 AI to v4.01 when we ALL are not finished testing and agree on the values or committed to the final char/trait/culture numbers.
That is what v4.02 is about
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P.S. My own HP race is no longer valid due to the 4.01 overdraft on 120% science -Actually it is a good idea to smack eggheads , I'm 100% behind
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I noticed you did not reply on Alneyans characteristics post.
It is good JLS lowered the AI general files, now we all can particapate on tweaking Alneyans settings a little, without the worry of breaking the AI
Post or in my case email the findings so we can put the final setting to bed with v4.02 
[ November 09, 2003, 12:30: Message edited by: Grand Lord Vito ]
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