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AI Campaign => For a Challenging AI opponent
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October 28th, 2003, 09:17 PM
JLS
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Re: AI Campaign => For a Challenging AI opponent
Quote:
Originally posted by Alneyan:
As for the facilities, I will let Oleg and GLV speak, I am no expert about Finite Games, and since these facilities are above all useful in Finite.
At these reduced cost numbers, they may become a little more attractive in our Non-Finite games.
My main concern: If so, we need to keep an eye on the overall combined research package versus the AI over all Techs in the late Mid Game. In-game play testing will decide the future of these changes. However if this is another step in allowing more (but not easier) AI low to Medium Bonus Game; Human Player Victories, I am all for it.
[ October 28, 2003, 19:45: Message edited by: JLS ]
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