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Old October 25th, 2003, 09:00 AM

JLS JLS is offline
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Default Re: AI Campaign => For a Challenging AI opponent

Originally posted by Grand Lord Vito:
Quote:
�New Event file with good and bad events; and a Default high zip file that operates at 84% High Event Chance frequency for an ever changing universe. Settings for the Default are LOW 20% MED 40% HIGH 60% frequency."

JLS the new Events are fantastic. I started my game at dawn and I haven't stopped playing the game since
Great, glad you are enjoying your game.

What FREE Human Player starting traits did you choose?
= = =
NEW~Trait Human Player option 1 (O1*) Human Players Advantage: Resulting in a more robust game that requires LESS Micro Management and logistics. Your game will be less dependent on Star Liners with this option.
~Trait Human Player option (O2) Human Player - Advantage for a Balance: That will result in a Better all around Home World.
~Trait Human Player option (O3) Human Player - Excellent Advantage: For a much higher Proportions of Resources (not recommended for Finite Games).
~Trait Human Player option (O4) Human Player - Results in a game requiring more logistics.

~Players may also add (mp1 thru 3) for Handicapping for Multiplayer. MP1-3 May also be used in Solo games, great for a Dual Race Bonus.
~Trait Human Player option (SF) Human Player - Terminal Advantage: Strategic Fighters(gives Fighters System move capabilities)
= = =

Quote:
Did I mention your new Events are great. I like the way set up the Medical Teams as an event that gives us a chance to answer a medical crisis before it gets out of control, nice touch.
Yes I did make note of your mention's

This is a result form Oleg's observation that we loose way to many Colonies to: Level 2 and Level 3 se4 Plagues.

If you noticed with AIC v4.0; Medical teams WILL prevent a Medical Crisis at a Colony; providing the Releif ship arrives in time to apply the necessary medical treatments.

~TIP~ You may want to always maintain a Medical Team or two on Stand-by for any Colony that may become in need
- - -

Quote:
Warping that now has a new meaning
Agreed, with v4.0 default events and Event Frequency setting are High and you have a Moderate Player Count in your game: Your Warp Opener could be very busy keeping the warps open.

And yes there will be an ever changing universe with some apposite conditions
- - -

Quote:
RAIDERS: Playing against them is like a game with in a game (sweet)
This is adopted from the Eye candy MOD and really comes into Play again when some apposite conditions are in effect

~TIP~ You may want to always maintain a Security Fleet of about 4-12 inexpensive Scout Class vessels at the ready and available for the full use of any Governors discretion, for the welfare of that Colony

= = =
Thanks GLV

[ October 25, 2003, 23:27: Message edited by: JLS ]
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