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Old October 24th, 2003, 07:23 PM

JLS JLS is offline
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Default Re: AI Campaign => For a Challenging AI opponent

Originally posted by Alneyan:

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And if you take Crystalline, Engineering Sections, Alternate Worker (+10% production resource AND +6% maintenance) with not too expensive hulls, maintenance is even less
Agreed, I posted this info more of a FYI for the new comers to AIC

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My main concern is that increasing the maintenance characteristic at the beginning of the game isn't currently worth it - And it is especially true when you are after threshold,

when every single point in Maintenance costs 300 points, while its effects are somewhere between almost nothing and -0,5% of upkeep, depending on the hull.
Exactly, up to 5% may be worth it. However, beyond 5%, it may be too pricey for most

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Currently I would only consider taking high values of mineral production, as there doesn't seem to be a drawback for doing so.
With AIC v4.0, you may notice an increase of near 40% towards Mineral Gathering Facilities over v3.02 may offset the 5% Maintenance Threshold a bit

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Although I may consider raising Maintenance as far as the threshold, when it is still cheap.
As do most of us

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For now, I would support an increase of the cost after threshold for the mineral production (perhaps 100 points?) and a decrease of the cost needed to increase maintenance after threshold, especially as they are other ways to decrease upkeep. (200 points?)
Please keep in mind though that these are only rough values, and I have yet to fully consider these proposals, with yet other calculations.
We sure have time to consider tweaks for v4.01, but you may may approve of the compensatory additions; with the increased values for the Mining Facilities after all

[ October 24, 2003, 18:24: Message edited by: JLS ]
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