
October 25th, 2003, 01:34 AM
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Lieutenant General
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Join Date: Jan 2001
Location: Oxford, UK
Posts: 2,592
Thanks: 0
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Re: AI Campaign => For a Challenging AI opponent
Quote:
Originally posted by Alneyan:
From what I have seen, great job JLS! I have the feeling I will love the first option, as I tend to be quite lazy from time to time.
For now, I have only one query: how Maintenance is supposed to be working? It seems like the Maintenance characteristic doesn't do much. Here are a couple of examples:
* 100: costs nothing, upkeep 10%
* 105: costs 500 points, upkeep 9,5%
* 115: costs 2900 points, upkeep 8,5%
* 130: costs 5900 points, upkeep 7,0%
Culture neutral for every test, and the test was done with a ship needing 1000 mineral. The results for the upkeeps are accurate with a margin of 0,1% , although I could redo them with a more expensive ship. The results were checked by the organic and rad costs and the upkeep for these two resources.
So, a point in Maintenance reduces the upkeep by 0,1%, while Maintenance costs 300 points after 108. Isn't this cost a bit too much? Or am I missing something really obvious JLS?
Yes, I do need to live up to my status of Most Annoying Black Hole.
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I think maintenance numbers are fine - if you spend 500 points, upkeep of 1K ship goes from 100 to 95 -> reduction by 5% -> your economy is better of by 5% in minerals, radio and organics. To get the same effect by raising production bonuses, you should spend points to buy 5% in all 3 categories.
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It is forbidden to kill; therefore all murderers are punished unless they kill in large numbers and to the sound of trumpets. - Voltaire
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