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Old October 7th, 2003, 07:26 PM

JLS JLS is offline
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Default Re: AI Campaign => For a Challenging AI opponent

Quote:
Originally posted by Grand Lord Vito:
quote:
Originally posted by JLS:
GLV I believe the Fate Shrine works as Aaron and MM say it does, why is it that you feel it does not?
I tested it with event chance 100%, 4 races and one system per race. I also removed alot of good and a few duplacate bad events from your beta event file to see if bad events would occur and they DID
GLV, there are many ways to test a file.
If I may ask you to consider the parameters of your test with this following example:

Lets say you are about to test a Tractor Trailer Truck.

Chance is the equivalent of the throttle. You may consider that setting the chance of 100%; may be synonymous of putting a Cinder Block on the gas pedal (FULL THROTTLE)

By removing some of the Events; this MAY be synonymous with emptying the Trailer and having a Lighter Vehicle for your test. (Less LOAD Distribution)

Now setting the Systems to one per Player; is synonymous with test-driving this Truck with Trailer, in a test track that ovals your (DOMICILE)

Lets recap your test:

1: At Full Throttle
2: Little Load in the back end and with out any good distributions.
3: That is with your House, home and family in probable harms way.

All this to test a simple brakeing system; that is synonymous with the simple �30% Fate Shrine.

Please try a 25 or 30% chance with the se4 stock Event file at default with an average but small Starting set-up. To test the -CBEC Fate shrine, you may see some effect.

[ October 07, 2003, 18:41: Message edited by: JLS ]
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