Re: AI Campaign => For a Challenging AI opponent
Just an idle thought : Suppose we start a game with "team mode" - AI vs. humans. AFAIK - I mignt be horrible wrong here ! , this options switch on MEE flag on humans and AI reacts accordingly to MEE settings in AI_anger.txt files.
What if you tweek these settings that some AI will be very hostile to humans but others not, according to culture/demeanor settings in AI_general.txt files ?
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It is forbidden to kill; therefore all murderers are punished unless they kill in large numbers and to the sound of trumpets. - Voltaire
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