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My problems with simultaneous
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February 13th, 2003, 06:52 AM
PvK
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Re: My problems with simultaneous
Heh. One example: I was just looking at a game using patch 3, but using my "Rich Clusters" quadrant type from Proportions. There were several cases where the blue line would not show an intended course to the destination, as if the ship wouldn't go anywhere, but then during the turn it actually did take a course, and eventually made its way there.
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