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Showing results 1 to 25 of 37
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Posts Made By:
BrodieSWR
Forum:
Multiplayer and AARs
November 9th, 2011, 01:06 PM
Replies:
320
MP:
Pointy Sticks MA started
Views:
41,860
Posted By
BrodieSWR
Re: Pointy Sticks MA started
Sorry, I just got back from Brazil, and I've been depending on my brother's PC for dominions games, and his PC died, so I sort of can't continue in this game... I apologize for any inconvenience this...
Forum:
Multiplayer and AARs
November 3rd, 2011, 12:01 AM
Replies:
77
MP:
Gandalf's Tower - (Running)
Views:
13,478
Posted By
BrodieSWR
Re: Gandalf's Tower - (Running)
I'm back in the USA already, so feel free to continue now!
Forum:
Multiplayer and AARs
October 31st, 2011, 02:42 PM
Replies:
77
MP:
Gandalf's Tower - (Running)
Views:
13,478
Posted By
BrodieSWR
Re: Gandalf's Tower - (Running)
Thank you Bullock!
Forum:
Multiplayer and AARs
October 30th, 2011, 03:09 PM
Replies:
320
MP:
Pointy Sticks MA started
Views:
41,860
Posted By
BrodieSWR
Re: Pointy Sticks MA started
I hate to ask this of you guys, but I just got divorced in Brazil, and I am returning to America.
My plane leaves on Tuesday morning, and I will be in a place with access to a computer sometime...
Forum:
Multiplayer and AARs
October 30th, 2011, 03:07 PM
Replies:
77
MP:
Gandalf's Tower - (Running)
Views:
13,478
Posted By
BrodieSWR
Re: Gandalf's Tower - (Running)
I hate to ask this of you guys, but I just got divorced in Brazil, and I am returning to America.
My plane leaves on Tuesday morning, and I will be in a place with access to a computer sometime...
Forum:
Multiplayer and AARs
October 15th, 2011, 12:09 PM
Replies:
320
MP:
Pointy Sticks MA started
Views:
41,860
Posted By
BrodieSWR
Re: Pointy Sticks MA recruiting
Rusty Nails I guess then.
Forum:
Multiplayer and AARs
October 10th, 2011, 06:05 PM
Replies:
320
MP:
Pointy Sticks MA started
Views:
41,860
Posted By
BrodieSWR
Re: Pointy Sticks MA recruiting
Shinuyama for me, if there is room!
Forum:
Multiplayer and AARs
October 9th, 2011, 08:52 PM
Replies:
121
Myth - EA, CBM 1.92, no diplo - tratorix/Agartha & Valerius/Vanheim win
Views:
19,626
Posted By
BrodieSWR
Re: Myth - EA, CBM 1.92, no diplo - Closed, design pretenders
I, for one, appreciate the 48 hours because I have just recently moved to a different city here in Brazil, and it has been difficult because I don't have interent now, and have to rely on my...
Forum:
Multiplayer and AARs
October 9th, 2011, 07:57 PM
Replies:
77
MP:
Gandalf's Tower - (Running)
Views:
13,478
Posted By
BrodieSWR
Re: Gandalf's Tower - MA - Recruiting 9/10 (mod cataclysm?)
"This is MADNESS!"
"Madness? This... is... TOWEEEEEER MAAAAAAP!!!"
Forum:
Multiplayer and AARs
October 5th, 2011, 01:36 PM
Replies:
115
MP:
Frashkart : LA MP (running)
Views:
18,564
Posted By
BrodieSWR
Re: Frashkart : LA MP (design pretenders)
Guys, I'm gonna drop out of this game. I just can't deal with the lack of CBM mod for this game. It's going to turn into a complete cheese-fest, full of Gem Generation items, Tartarians, and lame...
Forum:
Multiplayer and AARs
October 5th, 2011, 01:06 PM
Replies:
77
MP:
Gandalf's Tower - (Running)
Views:
13,478
Posted By
BrodieSWR
Re: Gandalf's Tower - MA - Recruiting 6/10
I'd like to play with Machaka please!
Forum:
Multiplayer and AARs
October 1st, 2011, 01:00 AM
Replies:
115
MP:
Frashkart : LA MP (running)
Views:
18,564
Posted By
BrodieSWR
Re: Frashkart : LA MP (recruiting)
I think that I would like to play LA Atlantis, please.
Is there any chance of CBM being used?
Forum:
Dominions 3: The Awakening
September 28th, 2011, 06:49 PM
Replies:
3
Multiple Shields
Views:
1,651
Posted By
BrodieSWR
Multiple Shields
I did a search on google AND in the forums, so I am sorry if this has been discussed before, but:
How do multiple shields interact?
Let's say you have a unit with 10 Base Defence and two...
Forum:
Multiplayer and AARs
September 26th, 2011, 04:04 PM
Replies:
121
Myth - EA, CBM 1.92, no diplo - tratorix/Agartha & Valerius/Vanheim win
Views:
19,626
Posted By
BrodieSWR
Re: Myth - EA, CBM 1.92, no diplo - Closed, design pretenders
Wow, I apologize for missing this as well...
Please forgive me.
It is ironic, though, seeing as how 76 is called "The Broken Ocean".
Haha...
Anyway, I agree that we should have this...
Forum:
Multiplayer and AARs
September 17th, 2011, 06:54 AM
Replies:
121
Myth - EA, CBM 1.92, no diplo - tratorix/Agartha & Valerius/Vanheim win
Views:
19,626
Posted By
BrodieSWR
Re: Myth - EA, CBM 1.92, no diplo - Closed, design pretenders
Ok, no problem.
But how did you change the filename? Did you do it like this:
PostDiluvium.map
PostDiluviumRandomStarts.map
Also, did you remove the spaces on the .tga file too? I hope...
Forum:
Multiplayer and AARs
September 17th, 2011, 01:25 AM
Replies:
121
Myth - EA, CBM 1.92, no diplo - tratorix/Agartha & Valerius/Vanheim win
Views:
19,626
Posted By
BrodieSWR
Re: Myth - EA, CBM 1.92, no diplo - Closed, design pretenders
Well... I think with fixed start locations on a map this small, it is a little bad.
Seeing as how the capitals will be only 4-5 spaces away, someone could create a dragon or some other SC, and...
Forum:
Scenarios, Maps and Mods
September 16th, 2011, 11:52 PM
Replies:
4
Poll:
Map:
Post Diluvium
Views:
2,888
Posted By
BrodieSWR
Re: Post Diluvium
Yeah, I am planning on doing a second version of the map in the future. To be honest, I rushed the grass a little because I wanted to start playing the new game which I created this map for.
:P
Forum:
Multiplayer and AARs
September 16th, 2011, 02:12 PM
Replies:
121
Myth - EA, CBM 1.92, no diplo - tratorix/Agartha & Valerius/Vanheim win
Views:
19,626
Posted By
BrodieSWR
Re: Myth - EA, CBM 1.92, no diplo - Closed, design pretenders
Wait! I have created a new version with no fixed start locations!
I think it is more fair because I will know the locatoin of all capital cities!
The only provinces that I set to "no start"...
Forum:
Scenarios, Maps and Mods
September 16th, 2011, 11:33 AM
Replies:
4
Poll:
Map:
Post Diluvium
Views:
2,888
Posted By
BrodieSWR
Post Diluvium
Edit: I added an alternate version that comes with no fixed start locations. Please download it below.
Hello everyone,
I have created a new map for the new game that is starting up, "Myth".
...
Forum:
Multiplayer and AARs
September 16th, 2011, 11:23 AM
Replies:
121
Myth - EA, CBM 1.92, no diplo - tratorix/Agartha & Valerius/Vanheim win
Views:
19,626
Posted By
BrodieSWR
Re: Myth - EA, CBM 1.92, no diplo - Closed, design pretenders
Alright, it's done!
Download the map everybody, and let's get this thing started!
I am going to post the final version here and in the Map Sub-forum.
The name of the map is:
POST...
Forum:
Multiplayer and AARs
September 15th, 2011, 10:48 PM
Replies:
121
Myth - EA, CBM 1.92, no diplo - tratorix/Agartha & Valerius/Vanheim win
Views:
19,626
Posted By
BrodieSWR
Re: Myth - EA, CBM 1.92, no diplo - Closed, design pretenders
Well, if PriestlyMan chooses to play a land nation, it's gonna be a little difficult placing the start locations, unless of course you want to let them be random...
I drew the map with the...
Forum:
Multiplayer and AARs
September 15th, 2011, 03:16 PM
Replies:
121
Myth - EA, CBM 1.92, no diplo - tratorix/Agartha & Valerius/Vanheim win
Views:
19,626
Posted By
BrodieSWR
Re: Myth - EA, CBM 1.91, no diplo - Closed, design pretenders
The map is finished! I have to leave for work now, so I don't have time to set the provinces/neighbors/start locations etc. right now, but I will do it when I get home tonight!
Here is the...
Forum:
Multiplayer and AARs
September 15th, 2011, 01:16 PM
Replies:
121
Myth - EA, CBM 1.92, no diplo - tratorix/Agartha & Valerius/Vanheim win
Views:
19,626
Posted By
BrodieSWR
Re: Myth - EA, CBM 1.91, no diplo - Closed, design pretenders
Here is an update just to show my progress to you guys!
Please remember that the quality is being reduced by the JPEG conversion process on the forums when you upload the file!
Forum:
Multiplayer and AARs
September 15th, 2011, 04:07 AM
Replies:
121
Myth - EA, CBM 1.92, no diplo - tratorix/Agartha & Valerius/Vanheim win
Views:
19,626
Posted By
BrodieSWR
Re: Myth - EA, CBM 1.91, no diplo - Closed, design pretenders
Well, I need to go to bed, and I've been working on this all night, but I should be able to finish it this afternoon.
Here is what I have so far. I am currently making it in photoshop:
If you...
Forum:
Scenarios, Maps and Mods
September 14th, 2011, 07:42 PM
Replies:
509
Conceptual Balance Mod v1.92
Views:
150,106
Posted By
BrodieSWR
Re: Conceptual Balance Mod v1.92
Before I begin, getting an Air 2 Dai Oni on your first turn is like winning the lottery.
They have a 25% chance of coming with Air 1. Air 2 is another 10% x 25%. So that would be:
1/4 x 1/4 x...
Showing results 1 to 25 of 37
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