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Search: Posts Made By: Metalder
Forum: Scenarios, Maps and Mods April 23rd, 2012, 01:01 PM
Replies: 5
Views: 3,655
Posted By Metalder
Re: Clandestine Nation idea

Thanks for the offer! I'll need more time before I can really go ahead with any ideas, though.
Forum: Scenarios, Maps and Mods April 23rd, 2012, 11:12 AM
Replies: 5
Views: 3,655
Posted By Metalder
Re: Clandestine Nation idea

Yeah, I liked that movie. lol

I'm thinking commanders like "Puppet King" and possibly references to late era Ulm might be appropriate. This should be a late era mod.

I never thought there...
Forum: Scenarios, Maps and Mods April 22nd, 2012, 06:03 PM
Replies: 5
Views: 3,655
Posted By Metalder
Clandestine Nation idea

I'm trying to come up with a mod nation that relies heavily on stealth, dark magic, and assassinations, rather than direct combat. The idea would be some sort of sinister cabal that is trying to take...
Forum: Scenarios, Maps and Mods May 31st, 2011, 11:51 PM
Replies: 8
Views: 2,727
Posted By Metalder
Re: Evil Mages Mod

I'll look in the mod manual (should have done that all along!)

The goal is to change the actual units with similar stats (but extra abilities) and the same graphic. I guess I'll find out the...
Forum: Scenarios, Maps and Mods May 31st, 2011, 05:04 AM
Replies: 8
Views: 2,727
Posted By Metalder
Re: Evil Mages Mod

First, thank you for all of the answers given so far.

In the interests of being more original, I shall try something different. Is it possible to modify pre-existing units (such as necromancers...
Forum: Scenarios, Maps and Mods May 26th, 2011, 06:51 AM
Replies: 8
Views: 2,727
Posted By Metalder
Re: Evil Mages Mod

Well, if you want to do that, it might be helpful. Thanks!

And if you don't want to, I'm sure I could always make a mod involving those units and a few mod units.

I was thinking something with...
Forum: Scenarios, Maps and Mods May 26th, 2011, 03:07 AM
Replies: 8
Views: 2,727
Posted By Metalder
Evil Mages Mod

Has anyone made a mod which uses the independent recrutible units (circle master, conjurer, etc) as the base recruit units? If not, I might be able to make one.
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