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Search: Posts Made By: apache
Forum: Space Empires: IV & V December 4th, 2001, 05:27 AM
Replies: 24
Views: 3,208
Posted By apache
Re: Se IV gold

I do share some of these feelings. It does kinda feel like a mild form of extortion. But then I put this in perspective. I got the game a few months after it came out, christmas time Last year, I...
Forum: Space Empires: IV & V December 4th, 2001, 01:43 AM
Replies: 5
Views: 1,281
Posted By apache
Forum: Space Empires: IV & V December 3rd, 2001, 09:56 PM
Replies: 8
Views: 1,103
Posted By apache
Re: Two seperate forums?

Aw, no fair. I got the honor of posting there first fair and square! But really, it is better to have everything SE4 in one forum.
Forum: Space Empires: IV & V November 28th, 2001, 03:09 AM
Replies: 16
Views: 2,425
Posted By apache
Re: more stuff we need

Oh geez. Looks like I can't write too well, because I think everyone misunderstood what I wrote. Except for that facilities upgrade thing. I never knew about that. Or maybe I did know, but...
Forum: Space Empires: IV & V November 27th, 2001, 09:20 AM
Replies: 16
Views: 2,425
Posted By apache
more stuff we need

Like the topic says...yet more brainstorming on making the game better/easier/more fun/more logical/whatever.

1) In the planets screen, there should be a way to filter out specific types of...
Forum: Space Empires: IV & V November 20th, 2001, 07:54 AM
Replies: 2
Views: 1,193
Posted By apache
rebel factions

I find rebel factions an interesting part of the game. I know this has been brought up before, but I think they need more strength when they rebel. Multiple planets in the same system should rebel,...
Forum: Space Empires: IV & V November 20th, 2001, 03:03 AM
Replies: 2
Views: 1,038
Posted By apache
Is there a way to..?

Is there a way to set specific ships to specific spots in a formation? IE: point defense ships put in a decent spot rather than all on one side or in the rabble that follows the main formation? I...
Forum: Space Empires: IV & V November 17th, 2001, 03:02 AM
Replies: 6
Views: 1,534
Posted By apache
Re: multiple empires/same shipset

Hey, I never knew that. Thanks man.
Still, I think maybe it should be made visually obvious the differences between the empires.
Forum: Space Empires: IV & V November 17th, 2001, 12:01 AM
Replies: 6
Views: 1,534
Posted By apache
multiple empires/same shipset

Well, I am playing a PBW game right now where two of my neighbors are using the exact same shipset (the default xichung). Thats fine and all, except I have no clue which one is which. All the...
Forum: Space Empires: IV & V November 15th, 2001, 08:02 PM
Replies: 5
Views: 1,404
Posted By apache
Re: Maximum range vs. planets

Did it fire off the first volley, then move in? I'm guessing optimal range caused it to move in too close while it was reloading. You probably want to change it to max range/dont get hurt. Try...
Forum: Space Empires: IV & V November 14th, 2001, 12:33 AM
Replies: 76
Views: 8,924
Posted By apache
Re: New features I would like to see>>>>

I dunno, I think that resource specific planets already exist. Personally, I don't use a planet for resourcing of resource X if the percentage for X is less than 100%. But I am not against making...
Forum: Space Empires: IV & V November 13th, 2001, 06:38 AM
Replies: 18
Views: 2,205
Posted By apache
Re: ot: another plane down in NY

Whoa guys, I'm not saying there was criminally negligent maintainance problems, I'm saying that a few blades probably needed replacement, and better maintainance might have detected that.
And on...
Forum: Space Empires: IV & V November 13th, 2001, 01:24 AM
Replies: 18
Views: 2,205
Posted By apache
Re: ot: another plane down in NY

Here is my assumption on what happened to it, simply based on the descriptions of what people saw. My guess is that a few blades, or possibly even a full disk broke off and were shot through the...
Forum: Space Empires: IV & V November 11th, 2001, 08:22 AM
Replies: 3
Views: 1,400
Posted By apache
Re: Cargo Question

Or you could build more cargo space. Personally, I like to have bases filled with nothing but cargo holds for that extra space my war production planets just can't afford. Of course, its best if...
Forum: Space Empires: IV & V November 9th, 2001, 05:50 PM
Replies: 7
Views: 1,334
Posted By apache
Re: How to fight Organic tech?

Use Null-Space weapons. They penetrate armor and shields, but the tradeoff is a slow reload time. And mount sizes are definietely something you need to find. In the design screen, make a new...
Forum: Space Empires: IV & V November 7th, 2001, 10:39 PM
Replies: 39
Views: 3,594
Posted By apache
Re: What I Hate Most About SEIV

Well, if you dont want your planet list to show systems that you have marked as "avoid", then you must make sure there is a little green dot by the option, "no sys to avoid" in the planet list. Then...
Forum: Space Empires: IV & V October 20th, 2001, 08:00 PM
Replies: 1
Views: 1,117
Posted By apache
Replacement player luck

So, I decided to try this PBW stuff, and joined two games with my own new empire, and one game as a replacement player. One of my own empire's games has started, and I like my position. The other...
Forum: Space Empires: IV & V March 31st, 2001, 05:26 AM
Replies: 11
Views: 2,211
Posted By apache
Re: Democracy at work :)

I think that would be nice and all, but I don't think MM could officially include those kinds of shipsets with their game. My guess is that they would run into copyright or trademark or patent or...
Forum: Space Empires: IV & V March 7th, 2001, 08:48 PM
Replies: 19
Views: 3,064
Posted By apache
Re: More specifically targeting missiles and bombs wanted

Well, I was talking about the laser guided and terrain matching weapons like laser guided bombs and cruise missiles. These were totally American inventions, and though the Germans invented the first...
Forum: Space Empires: IV & V March 7th, 2001, 04:11 PM
Replies: 19
Views: 3,064
Posted By apache
Re: More specifically targeting missiles and bombs wanted

Why wouldn't you ask the USA for smart weapons? Modern smart weapons were invented here, used first by us, and oh yeah, they work like a charm.
But yes, I want more smart missiles in the game. ...
Forum: Space Empires: IV & V March 1st, 2001, 10:26 PM
Replies: 23
Views: 3,718
Posted By apache
Re: Moons

Well, by definition, rock is ice, a solid form of some silicate most likely. The truth is that ice planets are really planets that have things normally not frozen on Earth that are frozen on that...
Forum: Space Empires: IV & V March 1st, 2001, 10:16 PM
Replies: 33
Views: 3,554
Posted By apache
Re: Theoretical Physics [OT thread]

Well, my understanding is that once inside the event horizon, the object can't escape, and it gravitates towards the singularity, and then becomes part of the singularity. Everything that 'falls' in...
Forum: Space Empires: IV & V March 1st, 2001, 09:23 PM
Replies: 33
Views: 3,554
Posted By apache
Re: Theoretical Physics [OT thread]

Hawking radiation is a theory, and not a very developed one from what I know. Actually all this stuff is theory, but that is the title of the thread.
Yes, an escape velocity greater than c is one...
Forum: Space Empires: IV & V March 1st, 2001, 09:11 PM
Replies: 23
Views: 3,718
Posted By apache
Re: Moons

Um, you guys better review basic astronomy. Those 4 moons with atmospheres are not all around Jupiter. Io and Ganymede are, but Titan orbits Saturn, and Triton orbits Neptune.
Also, it is wrong...
Forum: Space Empires: IV & V March 1st, 2001, 06:54 AM
Replies: 33
Views: 3,554
Posted By apache
Re: Theoretical Physics [OT thread]

"Kimball: I love it when engineers talk physics. It adds humor to my day..."

Hmm, us engineers love it when scientists try to talk about theoretical impossibilities. Nothing has yet proven to be...
Showing results 1 to 25 of 92

 
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