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Search: Posts Made By: JeffG
Forum: Space Empires: IV & V January 29th, 2001, 05:35 PM
Replies: 15
Views: 1,647
Posted By JeffG
Re: stealth armor not working

I'm a little confused about this. The first part says:

"All objects in the game can be seen with a level 1 in any of the 5 sight types (unless the object is somehow obscured)."

And later it...
Forum: Space Empires: IV & V January 26th, 2001, 11:27 PM
Replies: 4
Views: 853
Posted By JeffG
Re: AI Intelligence projects.

I don't think it's fair to consider it "cheating" to do what the game is designed to do. It's not the player's fault that the computer players are so pathetically coded. This is probably as bad as,...
Forum: Space Empires: IV & V January 26th, 2001, 08:06 PM
Replies: 15
Views: 2,373
Posted By JeffG
Re: Space Yard Ships

Here's a question that I can't seem to find an answer to:

What exactly can space yard bases (not ships) built in their stationary orbit? Can they only build ships or can they build satellites,...
Forum: Space Empires: IV & V January 25th, 2001, 07:46 PM
Replies: 4
Views: 1,708
Posted By JeffG
Re: how to run a PBEM game ?????

You stated that the host has to send logs, too. Will it tell you to do that when necessary? In the game I'm hosting the only instruction I've ever received was to send the .gam file.
...
Forum: Space Empires: IV & V January 25th, 2001, 04:18 PM
Replies: 9
Views: 1,654
Posted By JeffG
Re: Trading Racial Technoligies?

I guess it makes it easier that all your races suddenly have the same boni and penalties, considering that you can mix them on planets. So the only thing that is maintained by a conquered race is...
Forum: Space Empires: IV & V January 24th, 2001, 12:08 AM
Replies: 5
Views: 1,522
Posted By JeffG
Re: Adandon planet option

What happens to that Last 1M inhabitants?

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Cheers!
Jeff George
Forum: Space Empires: IV & V January 23rd, 2001, 08:24 PM
Replies: 34
Views: 4,352
Posted By JeffG
Re: Things you wish they kept from SE3

Sounds like SEIV took a few steps back. That's too bad. Though I'm definitely enjoying the game (primarily PBEM) I really don't feel it was worth the amount that had to be paid after postage, etc....
Forum: Space Empires: IV & V January 22nd, 2001, 10:08 PM
Replies: 10
Views: 1,923
Posted By JeffG
Re: I bow my head in shame...(Or: Boy do I feel silly)

Is there any way to turn on autosave while in the middle of a game? I started a game with Autosave Every Turn selected and it was working, for a while. But after getting involved in a number of...
Forum: Space Empires: IV & V January 22nd, 2001, 02:53 AM
Replies: 3
Views: 1,129
Posted By JeffG
Re: Extra Races

That's a good idea, Resident Alien. I just don't understand why they aren't available to begin with.

------------------

Cheers!
Jeff George
Forum: Space Empires: IV & V January 21st, 2001, 10:16 PM
Replies: 3
Views: 1,129
Posted By JeffG
Extra Races

I see that the \pictures\races directory contains many more races than are in the empires directory. The races are those that you would actually see in a game, but you cannot add them as players...
Forum: Space Empires: IV & V January 18th, 2001, 08:06 PM
Replies: 34
Views: 4,220
Posted By JeffG
Re: Non A.I. issues for upcoming patch

What does "PPPed" mean?

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Cheers!
Jeff George
Forum: Space Empires: IV & V January 18th, 2001, 06:08 PM
Replies: 9
Views: 1,654
Posted By JeffG
Re: Trading Racial Technoligies?

Is it just my imagination, or do conquered peoples automatically take on your racial and cultural traits?

------------------

Cheers!
Jeff George
Forum: Space Empires: IV & V January 17th, 2001, 07:18 PM
Replies: 34
Views: 4,220
Posted By JeffG
Re: Non A.I. issues for upcoming patch

How do you tell if a race is a "neutral" race? I just saw an interesting situation where it seems the Sergetti split into two factions. Deep into a game, after the whole quadrant had been explored, I...
Forum: Space Empires: IV & V January 17th, 2001, 05:03 PM
Replies: 10
Views: 2,181
Posted By JeffG
Re: Mega Evil Empire

What is this about a Mega Evil Empire? How does this fit into the game?

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Cheers!
Jeff George
Forum: Space Empires: IV & V January 10th, 2001, 07:43 PM
Replies: 36
Views: 5,255
Posted By JeffG
Re: Ring and Sphereworlds

As an aside, the Heroes of Might and Magic III exploit was eventually eliminated by the developers.

------------------

Cheers!
Jeff George
Forum: Space Empires: IV & V December 28th, 2000, 09:18 PM
Replies: 8
Views: 1,439
Posted By JeffG
Re: Number of Facilities?

I was just hoping for an easy way to assess territory without having to leave the main screen.

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Cheers!
Jeff George
Forum: Space Empires: IV & V December 28th, 2000, 08:42 PM
Replies: 8
Views: 1,439
Posted By JeffG
Re: Number of Facilities?

It's in the tutorial, which I find quite useful for getting started in the game. The game is still a bit overwhelming, though. One thing I'm wondering is, from the main screen, when viewing the...
Forum: Space Empires: IV & V December 27th, 2000, 08:01 PM
Replies: 7
Views: 1,794
Posted By JeffG
Re: Broken links in Online manual

As regards the Auto-run, you shouldn't have to disable all Auto-run features for a single CD. It's a bad autorun program on the SE4 disc. However, I'm still waiting for mine (supposed to be delivered...
Showing results 1 to 18 of 18

 
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