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Posts Made By:
Mako
Forum:
Space Empires: IV & V
February 22nd, 2001, 04:56 PM
Replies:
11
Realistic unit building
Views:
2,003
Posted By
Mako
Realistic unit building
Someone has probably already posted this, put can the speed at which units are built be increased. It's not very realistic that you have to wait a year to built 200 fighters or troops, since they are...
Forum:
Space Empires: IV & V
February 12th, 2001, 10:13 PM
Replies:
4
Native races
Views:
1,399
Posted By
Mako
Re: Native races
I'm talking about non-spaceflight capable races, not the neurals.
Forum:
Space Empires: IV & V
February 12th, 2001, 05:47 PM
Replies:
4
Native races
Views:
1,399
Posted By
Mako
Native races
Why can't, on some planets, there be native races? I was thinking of something that could posibly be talked too, but would more likely be someone to invade and use as colonists on planets without...
Forum:
Space Empires: IV & V
February 9th, 2001, 10:55 PM
Replies:
1
Frozen between turns.
Views:
870
Posted By
Mako
Frozen between turns.
During a game that I've been playing for awhile, I end a turn and wait as the other players take thier turns. As it goes down the list, it stops on player 5's turn. I wait awhile, then hit...
Forum:
Space Empires: IV & V
February 9th, 2001, 09:16 PM
Replies:
9
Neutrals outside of their system
Views:
1,213
Posted By
Mako
Re: Neutrals outside of their system
I seem to remember seeing a neutral ship outside it's system. It was a dreadnought and was latter in the game. But the ship still didn't stop me from invading them.
------------------
Mako the...
Forum:
Space Empires: IV & V
February 9th, 2001, 04:14 PM
Replies:
4
Tug Boats
Views:
1,302
Posted By
Mako
Re: Tug Boats
The towing of bases with sphere/ringworld components and mining components is what I had in mind. As for the tech level, it could be a starting tech since to tow something you could just attach a...
Forum:
Space Empires: IV & V
February 8th, 2001, 09:53 PM
Replies:
4
Tug Boats
Views:
1,302
Posted By
Mako
Tug Boats
Can't there be a component that would allow a ship to tow other ships and stations. It would be nice if I could have the support ships of my battle fleets at least help move the warships that have...
Forum:
Space Empires: IV & V
February 3rd, 2001, 09:18 PM
Replies:
8
Carrier fleets --- Strategic combat?
Views:
1,622
Posted By
Mako
Re: Carrier fleets --- Strategic combat?
If your carrier has any weapons they could be makeing it get in close to the planet.
Forum:
Space Empires: IV & V
January 31st, 2001, 07:53 PM
Replies:
5
Baseship changes
Views:
1,445
Posted By
Mako
Baseship changes
On an upcomeing patch, I would really like to see these changes to the baseships:
1. Change the name to Monitor or something better. Baseships are whats on Battlestar Galatica.
2. A new picture...
Forum:
Space Empires: IV & V
January 28th, 2001, 06:03 PM
Replies:
2
Success Factor
Views:
820
Posted By
Mako
Success Factor
Someone already posted a topic about prestige points gained from sphereworlds and such. I like that idea and wish to see it. I also think that the size of your fleets and the victorys that they have...
Forum:
Space Empires: IV & V
January 23rd, 2001, 06:12 PM
Replies:
2
Comms Fake Bug?
Views:
1,128
Posted By
Mako
Comms Fake Bug?
I'm in a game where I have met two other races(One neutral and one not). The none neutral one declared war on me(for no reson), and has been useing sabotage against me constantly. At the begining of...
Forum:
Space Empires: IV & V
January 23rd, 2001, 04:59 PM
Replies:
12
How Do You Get a Peace Treaty?
Views:
2,723
Posted By
Mako
Re: How Do You Get a Peace Treaty?
I have the same problem. SOme times they accept my treaty or propose one themselfs, put that is rare. SOmeone should tweak the files for diplomacy, make the treties eaiser to come by. I'm tired of...
Forum:
Space Empires: IV & V
January 23rd, 2001, 04:55 PM
Replies:
6
Idea: Deathstar & Prestige Objects
Views:
1,705
Posted By
Mako
Re: Idea: Deathstar & Prestige Objects
I like your prestige idea. I'd sure like some help when talking to other empires. I also would like to see Death Star like ships. I tried to make one myself, but I found I'm an idoit when it comes to...
Forum:
Space Empires: IV & V
January 22nd, 2001, 04:55 PM
Replies:
2
Choose starting point option
Views:
1,224
Posted By
Mako
Choose starting point option
How about an option at the begining of the game that lets you choose where your race will start. I like to start in the corners of the galaxy so I won't have a back door to defend.
...
Forum:
Space Empires: IV & V
January 18th, 2001, 05:28 PM
Replies:
6
Where's teraforming?
Views:
1,069
Posted By
Mako
Re: Where\'s teraforming?
I was thinking of a stellar manipullation thing that would instantly change a planets conditions. It would be good for colonization and as a weapon to ruin your enemys colonise.
------------------...
Forum:
Space Empires: IV & V
January 18th, 2001, 12:16 AM
Replies:
6
Where's teraforming?
Views:
1,069
Posted By
Mako
Where\'s teraforming?
I just thought of this. SE IV currently has nothing like teraforming. In the next patch, there should be a ship component that allows you to change the atmosphere of a planet to the kind your race...
Forum:
Space Empires: IV & V
January 11th, 2001, 11:09 PM
Replies:
1
Component pic bug?
Views:
1,031
Posted By
Mako
Component pic bug?
I have just created some new components and copied them into my games files. I'm not aan artist soo I used already existing pic files. When I started the program and loaded my save game, I looked at...
Forum:
Space Empires: IV & V
January 9th, 2001, 07:26 PM
Replies:
3
What's happening here!!
Views:
1,352
Posted By
Mako
Re: What\'s happening here!!
I've installed both patches, have 96 mb of RAM and no mods. I've tried shutting down the game and restarting my computer but the problem is still there.
------------------
Mako the Space Shark
Forum:
Space Empires: IV & V
January 9th, 2001, 04:28 PM
Replies:
3
What's happening here!!
Views:
1,352
Posted By
Mako
What\'s happening here!!
I'm on turn 2422.4, I finish doing all my stuff and end the turn. As it's going through the other players turns, the game stops, totally. I wait a few minutes, and when it doesn't go to the next...
Forum:
Space Empires: IV & V
January 8th, 2001, 04:14 PM
Replies:
19
Starbase tactics
Views:
2,682
Posted By
Mako
Re: Starbase tactics
I usually send in 5 or 6 heavy carriers loaded with my best large fighters. You could also use crusiers or battle-crusiers armed mainly with your longest range missiles. If the fighters don't get...
Forum:
Space Empires: IV & V
January 7th, 2001, 11:07 PM
Replies:
3
AI settings errors?
Views:
1,273
Posted By
Mako
Re: AI settings errors?
What's the simplest way to fix it.
Forum:
Space Empires: IV & V
January 7th, 2001, 10:58 PM
Replies:
3
AI settings errors?
Views:
1,273
Posted By
Mako
AI settings errors?
I start a game, do all my usual first turns things, then end the turn. As it's going through the other player turns, the game will stop and display a message: AI Settings Errors, with a list such as...
Forum:
Space Empires: IV & V
January 7th, 2001, 04:20 PM
Replies:
28
Oh this is just sick and wrong
Views:
2,610
Posted By
Mako
Re: Oh this is just sick and wrong
Build an urban pacification center or some other facility that boost happiness on the first planet in a system you conquer. Then you won't have to do that sick plan of yours.
Forum:
Space Empires: IV & V
January 7th, 2001, 12:00 AM
Replies:
0
Component/facility design guide
Views:
1,104
Posted By
Mako
Component/facility design guide
Can someone post a guide that can help with the designing of components and facilitys. I have some ideas I want to try put can't figure out how to create them.
Forum:
Space Empires: IV & V
January 6th, 2001, 11:56 PM
Replies:
2
How do you invade a planet???
Views:
1,150
Posted By
Mako
Re: How do you invade a planet???
To invade, simply attack the planet with your transports, move them next too the planet, and use the orders button or the guick key T and the troops will be droped and ground combat will begin.
Send...
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