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Showing results 1 to 25 of 240
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Posts Made By:
Dion
Forum:
WinSPMBT
Yesterday, 11:03 AM
Replies:
12
Arty Efectivnes and Z-Fire
Views:
337
Posted By
Dion
Re: Arty Efectivnes and Z-Fire
Having MG fire produce an HE effect without the explosions sounds realistic to me, because it simulates the effect of a spray of fire throughout the hex, which something what a MG does. I don't think...
Forum:
WinSPMBT
March 11th, 2025, 08:37 PM
Replies:
12
Arty Efectivnes and Z-Fire
Views:
337
Posted By
Dion
Re: Arty Efectivnes and Z-Fire
This subject is very intriguing to me. I didn't know MGs produced indirect fire. Is that statement correct? If it is, it must be abstracted, because you can't fire over intervening obstacles like you...
Forum:
WinSPMBT
March 10th, 2025, 09:36 AM
Replies:
12
Arty Efectivnes and Z-Fire
Views:
337
Posted By
Dion
Re: Arty Efectivnes and Z-Fire
I often wondered that too, from my experience a 1,000% Arty Effectiveness makes it too easy to kill enemy units, even with suppressive fire, so I believe Z-fire is indeed connected with Arty...
Forum:
WinSPWW2
February 12th, 2025, 05:07 PM
Replies:
14
Continual Battery Bombardment
Views:
1,321
Posted By
Dion
Re: Continual Battery Bombardment
I have. It's very rare. It's always with off map artillery units that have plotted a bombardment to start before the battle begins. Like you, I just sum it up as a vagary of war, and since it's with...
Forum:
WinSPMBT
February 12th, 2025, 04:41 PM
Replies:
1
Changing Player Preferences During Game
Views:
791
Posted By
Dion
Changing Player Preferences During Game
If you can change the settings during the game, it seems like it would be too tempting for some to cheat. I can see the logic in changing them before any units are purchased or just to look at them...
Forum:
WinSPWW2
February 9th, 2025, 04:42 PM
Replies:
5
Taking cover
Views:
480
Posted By
Dion
Re: Taking cover
How is taking cover any different than defensive terrain modifiers?
Forum:
WinSPWW2
February 7th, 2025, 07:42 PM
Replies:
14
Continual Battery Bombardment
Views:
1,321
Posted By
Dion
Re: Continual Battery Bombardment
Sounds like AT0 is on the list for a court martial. 100% insubordination. In game terms, it's a matter of someone not doing their job on the battlefield like they were supposed to, plain and simple....
Forum:
WinSPMBT
January 31st, 2025, 01:04 PM
Replies:
10
Sticky:
Info:
2024 Game Updates
Views:
7,351
Posted By
Dion
Re: 2024 Game Updates
Sounds like you've been double timing it for some time. That's a 200% effort. That's a mighty impressive contribution to wargaming. My thanks go out to you both, you and Andy.
Forum:
WinSPWW2
January 27th, 2025, 03:15 PM
Replies:
26
Sticky:
Info:
2024 Game Updates
Views:
14,532
Posted By
Dion
Re: 2024 Game Updates
Good to know I'm not the only person trying to make due with a broken computer. Considering WW2 and MBT combined, I don't think there's a better tactical level wargame out there. Even though WW2...
Forum:
TO&Es
December 23rd, 2024, 04:26 PM
Replies:
1,933
Sticky:
MBT's
Views:
712,932
Posted By
Dion
Re: MBT's
A million in only one year? Sounds like their preparing for war. With the extreme population they have, they might be capable of making a billion in a fraction of time it would take most other...
Forum:
Mods
November 17th, 2024, 12:31 PM
Replies:
39
Experiment
Views:
10,100
Posted By
Dion
Re: Experiment
I think the small blades makes the helicopter look "toyish", like a Godzilla movie. The spinning effect looks fine though, pretty outstanding. I think I could get used to it.
Forum:
Mods
November 7th, 2024, 01:54 PM
Replies:
39
Experiment
Views:
10,100
Posted By
Dion
Re: Experiment
What you mention doesn't bother me at all, as the illusion of spin is vitally more important than precise dimensions.
Forum:
Mods
November 2nd, 2024, 02:03 PM
Replies:
39
Experiment
Views:
10,100
Posted By
Dion
Re: Experiment
That looks very good. A lot better than it is now. I even think it looks better than moving blades. :up:
Forum:
WinSPWW2
October 22nd, 2024, 07:16 PM
Replies:
6
Visibility changes
Views:
5,285
Posted By
Dion
Re: Visibility changes
This game system has the best battlefield experience there is! I love the way line of sight is portrayed in this game. :)
Forum:
WinSPMBT
September 6th, 2024, 12:54 PM
Replies:
162
What happens in 2025? / new tactics- new technologies
Views:
83,373
Posted By
Dion
Re: What happens in 2025? / new tactics- new technologies
It's official, dragons do indeed walk the earth again. Can't wait for my favorite military platform the USS Zillagod (that's Godzilla spelled differently to protect the innocent, the greatest warship...
Forum:
WinSPWW2
August 26th, 2024, 05:20 PM
Replies:
15
Steel Tigers dev team latest scoop
Views:
15,346
Posted By
Dion
Re: Steel Tigers dev team latest scoop
Thanks for the quick reply. Sounds like Steel Tigers is pretty much kuput. That Rolling Stones video was pretty cool too. I give it a big 5 out of 5 stars, and I never even heard of it before so I...
Forum:
WinSPWW2
August 26th, 2024, 11:48 AM
Replies:
15
Steel Tigers dev team latest scoop
Views:
15,346
Posted By
Dion
Re: Steel Tigers dev team latest scoop
What's the latest word? Is it Vaporware? kaput? FUBAR? :doh:
Forum:
WinSPMBT
August 3rd, 2024, 08:06 PM
Replies:
162
What happens in 2025? / new tactics- new technologies
Views:
83,373
Posted By
Dion
Re: What happens in 2025? / new tactics- new technologies
What's gonna happen? Will drones make war obsolete, or will they make countries with a super high population become invincible, because a large workforce coupled with high tech will provide both,...
Forum:
WinSPMBT
July 25th, 2024, 12:04 PM
Replies:
37
Maximum AI Competitiveness
Views:
10,040
Posted By
Dion
Re: Maximum AI Competitiveness
A lot of good suggestions to combine with well documented use of player preferences. Looking forward to playing again.
Forum:
WinSPMBT
July 24th, 2024, 11:30 AM
Replies:
37
Maximum AI Competitiveness
Views:
10,040
Posted By
Dion
Re: Maximum AI Competitiveness
What's TI?
Forum:
WinSPMBT
July 20th, 2024, 05:55 PM
Replies:
37
Maximum AI Competitiveness
Views:
10,040
Posted By
Dion
Re: Maximum AI Competitiveness
I have a few questions concerning about what I can do to make the AI more competitive. I have absolutely no experience using timed objectives, I understand there's a few different types, which ones...
Forum:
WinSPMBT
July 19th, 2024, 10:30 AM
Replies:
37
Maximum AI Competitiveness
Views:
10,040
Posted By
Dion
Re: Maximum AI Competitiveness
Interesting comments and I thank you all. From my experience, the AI plays good, in fact quite good at times, but it's so easy to predict, it's just a machine. Maybe I should look into playing by...
Forum:
WinSPMBT
July 13th, 2024, 02:32 PM
Replies:
37
Maximum AI Competitiveness
Views:
10,040
Posted By
Dion
Maximum AI Competitiveness
I play almost entirely random battles vs. the AI. Any pointers on how to make the AI more competitive?
I'm thinking of using the classic "3 multiple hex objective areas" instead of the "shotgun"...
Forum:
TO&Es
June 26th, 2024, 03:57 PM
Replies:
1,933
Sticky:
MBT's
Views:
712,932
Posted By
Dion
Re: MBT's
140mm, is that going to be the norm for heavy tanks in the "not to distant" future?
Oh, FASTBOAT TOUGH happy 65 on Friday, June 28th.
Forum:
WinSPMBT
June 10th, 2024, 02:50 AM
Replies:
162
What happens in 2025? / new tactics- new technologies
Views:
83,373
Posted By
Dion
Re: What happens in 2025? / new tactics- new technologies
Excellent video! A+
Showing results 1 to 25 of 240
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