The Official e-Store of Shrapnel Games
This Month's Specials
BCT Commander- Save $7.00
winSPWW2- Save $5.00
 
 
Home
Our Games
Our Store
News
Customer Support
World War II! The 2024 winSPWW2 Upgrade Patch is In!
Tanks! The 2023 winSPWW2 and winSPMBT Upgrade Patches are In!
We've Got Your Six! The 2022 winSPWW2 and winSPMBT Upgrade Patches are In!
Bravo Zulu! The 2021 winSPWW2 and winSPMBT Upgrade Patches are In!
Hey Joe! The 2020 winSPWW2 and winSPMBT Upgrade Patches are Here!
The winSPWW2 Patch is Here!
Way to go Camo Workshop!
.com.unity Forums
>
Search Forums
Search Results
User Name
Remember Me?
Password
Register
Forum Rules
Chat
All Albums
FAQ
Members List
Today's Posts
Search
Search Forums
Show Threads
Show Posts
Tag Search
Advanced Search
Find All Thanked Posts
Go to Page...
Page 1 of 7
1
2
3
>
Last
»
Showing results 1 to 25 of 159
Search took
0.01
seconds.
Search:
Posts Made By:
Strider
Forum:
Dominions 3: The Awakening
January 23rd, 2012, 10:13 PM
Replies:
599
Conquest of Elysium 3 dev log
Views:
148,934
Posted By
Strider
Re: Conquest of Elysium 3 dev log
I've been testing on Win7 since the start, and have had no issues. I see someone found the path for saved games.
Forum:
Dominions 3: The Awakening
January 5th, 2012, 12:42 AM
Replies:
599
Conquest of Elysium 3 dev log
Views:
148,934
Posted By
Strider
Re: Conquest of Elysium 3 dev log
Yes, CoE3 is "fun" to play.
As for Edi and Gandalf's comments, they are completely honest. When they say your comments have been brought up in the beta forum, they have. In all the betas I've...
Forum:
Shrapnel General
October 21st, 2011, 08:55 PM
Replies:
5
It's A Boy!
Views:
16,739
Posted By
Strider
Re: It's A Boy!
Congratulations. Good to hear all three are doing good :)
Forum:
Conquest of Elysium II
September 27th, 2011, 11:36 PM
Replies:
25
CoE III
Views:
24,753
Posted By
Strider
Re: CoE III
Battles.
Right now, battles are melee units on front line (up to 20 in a line), any other melee units lined up behind them to take the place(s) of any getting killed. Ranged units and mages behind...
Forum:
Conquest of Elysium II
September 24th, 2011, 01:50 PM
Replies:
25
CoE III
Views:
24,753
Posted By
Strider
Re: CoE III
Leaders do have passive abilities that affect all of the units under them.
I prefer playing 'fighter' type units, so I do use mages as support units in my armies instead of as 'leaders', tho they...
Forum:
War Plan Pacific
March 31st, 2011, 06:52 PM
Replies:
2
Error: WPP has stopped working
Views:
10,538
Posted By
Strider
Re: Error: WPP has stopped working
I found the following in an old post. It's talking about Vista, but Win7 may be the same problem :
---------------------------------
Most likely, some of the supporting programs are not...
Forum:
War Plan Pacific
June 2nd, 2010, 10:23 PM
Replies:
4
Successor or Side Projects?
Views:
10,985
Posted By
Strider
Re: Successor or Side Projects?
Yeah, it has been quiet for some time now. I'd like to see some tweaks done to the current WPP. PBEM works pretty good, but there are a few things that could be improved on.
Forum:
Shrapnel General
May 28th, 2010, 08:20 PM
Replies:
2
Logging Into Forums
Views:
5,025
Posted By
Strider
Re: Logging Into Forums
fyi: I don't have to log in every time. I'm using Firefox.
It's possible that you have some type of "high" security setting on whatever browser you're using.
Not certain, but maybe is you do...
Forum:
Dominions 3: The Awakening
May 3rd, 2010, 11:16 PM
Replies:
126
Night of the Long Knives?
Views:
29,530
Posted By
Strider
Re: Night of the Long Knives?
People...the moderators had a lot of 'reports' concerning Sombre's posts, by forum members, not moderators. Most, if not all of those who made those reports, are also long standing and respected...
Forum:
Dominions 3: The Awakening
May 3rd, 2010, 09:36 PM
Replies:
126
Night of the Long Knives?
Views:
29,530
Posted By
Strider
Re: Night of the Long Knives?
The only explanation I will add to this discussion, is that this decision was not made in-the-heat-of-the-moment. This has been an ongoing problem for quite some time, that all the moderators have...
Forum:
War Plan Pacific
February 20th, 2010, 09:20 PM
Replies:
6
This game is a joke
Views:
15,040
Posted By
Strider
Re: This game is a joke
I've had two PBEM opponents for about as long as the patch for it came out. We've all got an understanding that the game isn't historical to the point where the IJN can't win. With the four...
Forum:
The Honorably Discharged
February 20th, 2010, 09:08 PM
Replies:
3
Armies of Armageddon
Views:
17,195
Posted By
Strider
Re: Armies of Armageddon
Make sure you keep One-eyed Strider alive ;)
Darn, that was a long time ago.
Forum:
Opponents Wanted
February 3rd, 2010, 01:16 PM
Replies:
3
Anyone up for a game?
Views:
8,129
Posted By
Strider
Re: Anyone up for a game?
I've got two opponents who we've had games going for quite a few months. I don't know how many MP games they may have with others.
Guess we're just too quiet most of the time ;)
Forum:
War Plan Pacific
January 23rd, 2010, 04:21 PM
Replies:
0
Hawaii at minor, still is able to port large ships?
Views:
9,541
Posted By
Strider
Hawaii at minor, still is able to port large ships?
My opponent just brought to my attention that he had Raided Hawaii and reduced it to a minor base to prevent me from stationing carriers and BBs there, but I'm still able to. We're wondering if this...
Forum:
War Plan Pacific
January 19th, 2010, 07:45 PM
Replies:
1
undead SNLFs and PBEM turn numbering
Views:
9,812
Posted By
Strider
Re: undead SNLFs and PBEM turn numbering
1. Just checking...you're sure they're transports and not convoys?
edit : When you move a convoy from it's port to a fleet, you don't "see" it, just the word convoy and something about where it's...
Forum:
War Plan Pacific
January 11th, 2010, 01:25 PM
Replies:
2
Vote for WPP
Views:
9,760
Posted By
Strider
Vote for WPP
If you haven't yet, please check the Community section of the forum for WPP and Tim's comments....
Forum:
War Plan Pacific
January 11th, 2010, 01:23 PM
Replies:
2
War Plan Pacific's Vote Drive To Victory!
Views:
22,810
Posted By
Strider
Re: War Plan Pacific's Vote Drive To Victory!
Voted...
Forum:
War Plan Pacific
January 4th, 2010, 01:32 PM
Replies:
2
Victory Conditions
Views:
10,203
Posted By
Strider
Re: Victory Conditions
I get the impression that when playing against the AI that the oil fields are the primary way to achieve victory. It seems that the bombing and American public opinion are more secondary ways to...
Forum:
Multiplayer and AARs
December 22nd, 2009, 12:51 PM
Replies:
300
New game - The Art of War, Fight!
Views:
36,987
Posted By
Strider
Re: New game - The Art of War, Send Pretenders
Better yet, create a new forum account with a new name and do it in the thread + PM so you cover your bases.[/QUOTE]
I'm just now seeing this post.
Do not create multi-accounts. It is...
Forum:
After Action Reports
December 2nd, 2009, 01:30 PM
Replies:
7
Jayson (Japan) vs. Bruce (Allies) - If you are Bruce... don't read this.
Views:
13,713
Posted By
Strider
Re: Jayson (Japan) vs. Bruce (Allies) - If you are Bruce... don't read this.
I know the feeling ;)
Forum:
War Plan Pacific
October 29th, 2009, 12:33 PM
Replies:
1
Bug:
Vanished Marines
Views:
9,959
Posted By
Strider
Re: Vanished Marines
As far as I've seen, this always happens. Either your invasion force wins, or it 'disbands'...seems like this was a 'design' decision, but I can't remember any details concerning it.
Forum:
War Plan Pacific
October 25th, 2009, 10:43 PM
Replies:
4
Wishlist:
Some thought
Views:
11,146
Posted By
Strider
Re: Some thought
I'm under the impression there is another patch coming out sometime. I haven't heard of any E.T.A. on it.
Forum:
Dominions 3: The Awakening
September 20th, 2009, 03:53 PM
Replies:
113
A Discussion on kingmaking and community standards.
Views:
19,230
Posted By
Strider
Re: A Discussion on kingmaking and community standards.
Lay off the personal remarks to each other.
It's not only against forum rules, but it is taking away from those posters who are trying to have a legitimate discussion on a topic.
Forum:
After Action Reports
August 31st, 2009, 09:23 PM
Replies:
6
Idea about cap control!
Views:
10,322
Posted By
Strider
Re: Idea about cap control!
Yeah, that sounds ok to me.
Forum:
After Action Reports
August 25th, 2009, 06:36 PM
Replies:
6
Idea about cap control!
Views:
10,322
Posted By
Strider
Re: Idea about cap control!
I like that idea too. Maybe being able to assign percentages to each type (fighter, bombers) on whether they are CAP or Strike...
Showing results 1 to 25 of 159
Page 1 of 7
1
2
3
>
Last
»
Forum Jump
User Control Panel
Private Messages
Subscriptions
Who's Online
Search Forums
Forums Home
Shrapnel Development
All American: The 82nd Airborne in Normandy
101: The Airborne Invasion of Normandy
After Action Reports
Opponents Wanted
Scenarios and Mods
Shrapnel Community
Press Releases
Air Assault Task Force
Air Command 3.0
All American
Approaching Infinity
Armored Task Force
Battle Group Commander
BCT Commander
BRAINPIPE
Bronze
Data Jammers
Dominions 3
Eat Electric Death
ETO
The Falklands War: 1982
ForeSight
Galley Battles
Raging Tiger
Remote Assault
Salvo!
Scallywag
Space HoRSE
The Star and the Crescent
Total Eclipse
War Plan Pacific
Weird Worlds
winSPMBT
winSPWW2
World Supremacy
Shrapnel General
The Honorably Discharged
Coliseum
Dungeon Odyssey
Interstellar Trader 2
Land of Legends
LockNLoad: The Forgotten Heroes
Thunder Pack Platinum
Intel Forum Bar & Grill
Space Empires: IV & V
SEIV
SEIV After Action Reports
Space Empires: IV Classic Threads (Newbie FAQS)
SEIV Opponents Wanted
SEIV Scenarios and Mods
SEV After Action Reports
SEV Modders Knowledge Base
SEV Opponents Wanted
SEV Scenarios and Mods
Space Empires: Starfury
Starfury After Action Reports
Starfury Scenarios and Mods
The Camo Workshop
WinSPMBT
After Action Reports
Campaigns, Scenarios & Maps
Opponents Wanted
TO&Es
Mods
Vietnam Campaign Project
WinSPWW2
After Action Reports
Campaigns, Scenarios & Maps
Opponents Wanted
TO&Es
Mods
Chronic Reality
Scallywag: In the Lair of the Medusa
Digital Eel
Eat Electric Death!
Weird Worlds: Return to Infinite Space
After Action Reports
Scenarios and Mods
BRAINPIPE: A Plunge to Unhumanity
Data Jammers: FastForward
Free Games by Digital Eel
Disrupted Gears
Total Eclipse
Game Mastery
House Rules
Forum Games
Players Sought
Dreamspike Studios
Bronze
After Action Reports
Maps and More
GilliGames
Space HoRSE
After Action Reports
Opponents Wanted
Scenarios and Mods
Ibology
Approaching Infinity
After Action Reports
Scenarios and Mods
Illwinter Game Design
Conquest of Elysium II
Dominions 2: The Ascension Wars
Multiplayer & AARs
Scenarios, Maps & Mods
Dominions 3: The Awakening
Multiplayer and AARs
Scenarios, Maps and Mods
Joe's Games
Air Command 3.0
After Action Reports
Scenarios and Mods
KE Studios
War Plan Pacific
After Action Reports
Opponents Wanted
Scenarios and Mods
Malfador Machinations
World Supremacy
After Action Reports
Opponents Wanted
Mods and Scenarios
ProSimCo
BCT, ATF, AATF and Battle Group Commander Series
After Action Reports
Opponents Wanted
Scenarios and Mods
SprueGames
Salvo!
After Action Reports
Scenarios and Mods
Star Legacy Development Group
Star Legacy
All times are GMT -4. The time now is
06:02 AM
.
Contact Us
-
Shrapnel Games
-
Archive
-
Top
Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.