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Showing results 1 to 25 of 41
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Posts Made By:
sidhos
Forum:
Scenarios, Maps and Mods
July 30th, 2013, 11:38 PM
Replies:
5
help with mod insertion please
Views:
10,128
Posted By
sidhos
Re: help with mod insertion please
problem solved. My digital download was 3.00. I had to update the game.
Moderator, feel free to delete this thread at your convenience.
Forum:
Scenarios, Maps and Mods
July 30th, 2013, 05:50 PM
Replies:
5
help with mod insertion please
Views:
10,128
Posted By
sidhos
Re: help with mod insertion please
So far, I have tried several different mods and versions of mods. I keep getting the same type crash to desktop and error. bad weapon select, or armor select or spell missing. I'm starting to...
Forum:
Scenarios, Maps and Mods
July 30th, 2013, 11:54 AM
Replies:
5
help with mod insertion please
Views:
10,128
Posted By
sidhos
Re: help with mod insertion please
Thank you.
Forum:
Scenarios, Maps and Mods
July 29th, 2013, 04:22 PM
Replies:
5
help with mod insertion please
Views:
10,128
Posted By
sidhos
help with mod insertion please
I haven't played in years and just added Dom3 to this computer. I downloaded a couple of mods (CBM 1.94 and mythology). I went into Dom3 and made a mod folder, as I didn't see one there already. ...
Forum:
Scenarios, Maps and Mods
September 14th, 2011, 07:35 PM
Replies:
509
Conceptual Balance Mod v1.92
Views:
150,105
Posted By
sidhos
Re: Conceptual Balance Mod v1.92
llama: That fixed it. Thank you. I THOUGHT I had the latest patch but obviously didn't. D'oh
Forum:
Scenarios, Maps and Mods
September 14th, 2011, 07:27 PM
Replies:
509
Conceptual Balance Mod v1.92
Views:
150,105
Posted By
sidhos
Re: Conceptual Balance Mod v1.92
llama: Thanks, I'll give that a check. :)
Forum:
Scenarios, Maps and Mods
September 14th, 2011, 05:06 PM
Replies:
509
Conceptual Balance Mod v1.92
Views:
150,105
Posted By
sidhos
Re: Conceptual Balance Mod v1.92
I am at my g/f's house and d/l'ed the 1.92 and added the files to the mod folder. Previously, the game was strictly vanilla on this computer. I enable the mod. Go to game tools-create...
Forum:
Dominions 3: The Awakening
September 13th, 2011, 02:38 AM
Replies:
20
Suggestions for upgrade of AI
Views:
4,354
Posted By
sidhos
Re: Suggestions for upgrade of AI
Thanks for that input about the PD. So, if I'm reading you right, I can just spend the money on 11 PD and the AI will view it as 20, as far as being a deterrent? I know I have to spend 20 to get...
Forum:
Dominions 3: The Awakening
September 9th, 2011, 11:25 PM
Replies:
8
Random events
Views:
1,969
Posted By
sidhos
Random events
Just gained a lab with the one where your soldiers hang a mage...
Very next turn, same province, got the event that my lab burned down.
karma? lol
Forum:
Scenarios, Maps and Mods
September 9th, 2011, 04:42 PM
Replies:
92
Map:
Faerun 466 - Adventure Map! (UPDATED!)
Views:
64,192
Posted By
sidhos
Re: Faerun 466 - Adventure Map! (UPDATED!)
Thanks. :)
Beautiful map. My eyes are having a little bit of a time, adjusting to the art and red (as apposed to black) borders.
I love that so many love this game so much, that they take...
Forum:
Dominions 3: The Awakening
September 9th, 2011, 04:37 PM
Replies:
20
Suggestions for upgrade of AI
Views:
4,354
Posted By
sidhos
Re: Suggestions for upgrade of AI
lol No, never played Starcraft and I loved the Civ series right up to the fifth one. Just can't get into it. Maybe Dominions has spoiled me with such a wide variety of nations and options....
Forum:
Dominions 3: The Awakening
September 9th, 2011, 01:47 AM
Replies:
20
Suggestions for upgrade of AI
Views:
4,354
Posted By
sidhos
Re: Suggestions for upgrade of AI
I don't know what happens in anyone else's games, but the AI in my games, starts the game with immediate knowledge of my location and makes a beeline to me. And when I say immediate, I mean...
Forum:
Scenarios, Maps and Mods
September 7th, 2011, 03:33 PM
Replies:
14
Mods - where to start?!
Views:
4,475
Posted By
sidhos
Re: Mods - where to start?!
I didn't know that. Thanks for the replies GP.
Forum:
Scenarios, Maps and Mods
September 7th, 2011, 02:50 AM
Replies:
14
Mods - where to start?!
Views:
4,475
Posted By
sidhos
Re: Mods - where to start?!
Got it figured out. I don't know why, but I had to remove each folder individually to my desktop(from the zipped file), then manually move each one individually to the mods folder. Working now.
Forum:
Scenarios, Maps and Mods
September 7th, 2011, 12:23 AM
Replies:
92
Map:
Faerun 466 - Adventure Map! (UPDATED!)
Views:
64,192
Posted By
sidhos
Re: Faerun 466 - Adventure Map! (UPDATED!)
To get the adventure map, which of these downloads from the link will I need?
10 APR 1009 and 01 MAY 2009 ? or are one of those later files a complete version?
Forum:
Scenarios, Maps and Mods
September 6th, 2011, 11:26 PM
Replies:
14
Mods - where to start?!
Views:
4,475
Posted By
sidhos
Re: Mods - where to start?!
Not really sure. Whatever the newest windows is. 7.0, I suppose.
Forum:
Scenarios, Maps and Mods
September 6th, 2011, 10:03 PM
Replies:
14
Mods - where to start?!
Views:
4,475
Posted By
sidhos
Re: Mods - where to start?!
I downloaded the expanded nations mod. It is in a zipped version on my desktop, currently. I tried to "extract all" to my mods folder and the transfer failed.
Any info on how/where to put the...
Forum:
Dominions 3: The Awakening
August 28th, 2011, 09:59 PM
Replies:
32
Thoughts on EA Abyssia (guide)
Views:
19,339
Posted By
sidhos
Re: Thoughts on EA Abyssia (guide)
Is growth 1 needed to increase population? I noticed my population dropping from my bloodhunting, but not repopulating when there is no bloodhunting or patrolling going on.
Forum:
Dominions 3: The Awakening
August 28th, 2011, 04:03 PM
Replies:
10
Random Map Generator
Views:
3,298
Posted By
sidhos
Re: Random Map Generator
Thanks again for the replies and the tips.
Forum:
Dominions 3: The Awakening
August 25th, 2011, 11:11 PM
Replies:
139
Illwinter's next project
Views:
37,127
Posted By
sidhos
Re: Illwinter's next project
Thanks Gandalf.
Forum:
Dominions 3: The Awakening
August 25th, 2011, 10:12 PM
Replies:
139
Illwinter's next project
Views:
37,127
Posted By
sidhos
Re: Illwinter's next project
I couldn't find the download for CoE2 at the website. Maybe they have removed it?
Forum:
Dominions 3: The Awakening
August 25th, 2011, 04:59 PM
Replies:
10
Random Map Generator
Views:
3,298
Posted By
sidhos
Re: Random Map Generator
Thanks to everyone for the replies.
Anyone have any ideas why the map generator seemingly ignores the set parameters? It pretty much ignores the settings I put for sea percentage and...
Forum:
Dominions 3: The Awakening
August 25th, 2011, 06:08 AM
Replies:
10
Random Map Generator
Views:
3,298
Posted By
sidhos
Re: Random Map Generator
Thanks. I'll just have to experiment more trying to cast it, I guess.
Forum:
Dominions 3: The Awakening
August 25th, 2011, 05:26 AM
Replies:
10
Random Map Generator
Views:
3,298
Posted By
sidhos
Re: Random Map Generator
What terrains are used for Hidden in Sand and Hidden in Snow spells then? Every time I try to cast one, I get told that I am not in the proper terrain.
Edit: thanks, I just caught the last part...
Forum:
Dominions 3: The Awakening
August 25th, 2011, 04:51 AM
Replies:
10
Random Map Generator
Views:
3,298
Posted By
sidhos
Random Map Generator
I was wondering why the random map generator provides the player with options and then ignores the player's request?
Set water percent- player sets to 1 percent- game generates map with 65 percent...
Showing results 1 to 25 of 41
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